hi Ted,
It's working instantly but I think there is a too big eye-separation by
default.
you can change this by (set-eye-separation).

But the nvidia side, it could be from my hybrid intel/nvidia proprietary
system.
i agree it is probably caused by your graphics driver.

And thinking also, the facility with you can change the fluxus power.
Would be difficult to implement a stereo mode using two stereo fames
side-by-side?
i don't think so. you could use two viewports or render the scenes into two pixel primitives. check out the stereo rendering code in scratchpad.ss. you can replicate this in your code and overwrite the fluxus frame callback.

best,
gabor

Reply via email to