usually colour values are not clamped between 0 and 1 as far as i know. one can set colour vector elements outside of the 0-1 range manually anyway. so it's your responsibility to preserve the range of the values if necessary. furthermore, this does not cause problems with opengl, which will handle these values as 1. so, in my opinion, it's not a problem.Working as it should. However the values can exceed 1. Is that a problem?
best, gabor
