Yes.
 
If you download the FMW demos that Safe has posted 
(http://www.safe.com/google/demos/index.php) you will get an understanding of 
how this works.  
 
Basically, you will need to add user attributes for the items you want to 
specify.  Consult the kml.sch file referred to below for the definitions.  Then 
it's just a matter of either attaching a constant to the output feature type, 
or for more flexibility, adding an AttributeCreator to your processing stream 
and setting kml_altitudeMode to "absolute".
 
Careful with these; they're case sensitive.
 
Jason

________________________________

From: [email protected] on behalf of kingtowerman
Sent: Mon 2005-08-01 10:33 AM
To: [email protected]
Subject: [fme] Re: 3D DXF/DWG to KML



This worked exactly the way I wanted it too (<altitudeMode>absolute
</altitudeMode>).  Thanks!!!!

However, is there way to make this happen during the FME transform
rather than having to search and replace every attribute in the
resulting KML file?

Thanks again in advance.

--- In [email protected], "Jason Birch" <[EMAIL PROTECTED]> wrote:
> Have you been using the kml_altitudeMode, kml_tesselate, and
kml_extrude attributes as appropriate?
> 
> http://www.keyhole.com/kml/kml_doc.html
> 
> Also, look for kml.sch in your FME "schemas" directory for the
attributes that Safe currently supports for KML.
> 
> Jason
>
> ________________________________
>
> From: [email protected] on behalf of kingtowerman
> Sent: Sat 2005-07-30 8:24 AM
> To: [email protected]
> Subject: [fme] 3D DXF/DWG to KML
>
>
>
> Trying to use a 3D DXF/DWG to produce a 3D KML for Google Earth.
> Everyting works perfect except for the elevation.  DXF/DWGs both
work
> great in other platforms in their full 3D glory, but I'm loosing
the
> elevation when translating to KML.  I tried 3DForcer Transformer
but
> didn't seem to help.  Lines are all just collapsed at ground
elevation.
>
> Any tips?
>
> Thanks in advance.
>
> I can e-mail a small file to someone if they want it.




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