In FME Workbench you have a set of Transformers that suites your
requrements:
Bow ties - SelfIntersector
Spikes - LineGeneralizer (Choose the best suited algorithm.)

Slithers, I reckon you want to eliminate small (long and thin) gaps between
areas. No transformer for that I'm afraid. But for the 2003 Scandinavian
User Conferense I made a presentation of how to do such things.
The resulting workspace from the presentation can be found at:
ftp://ftp.safe.com/uc2003/unsliverit.zip
It should give you a few hints on how to approach the problem.

Good luck /Nisse

-----Ursprungligt meddelande-----
Från: [email protected] [mailto:[EMAIL PROTECTED] För markbrighton2003
Skickat: den 23 augusti 2005 18:05
Till: [email protected]
Ämne: [fme] Bow Tie Removing

Hello All

Is there a way in FME to remove bow ties, complex bow ties, spikes and
slithers in polygons where I can pre-define the tolerance between points?

If not, does anyone know of "free" tools to do this??

Thanks

Mark









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