Also inaccurate: in their slide deck, they call out that what they've done is 
"more like a simulation than an emulation," and that this approach reduced the 
amount of code the had tow write, if their graphs are meaningful, by something 
like an order of magnitude. 

I feel less bad for being slightly off-topic! Though I've always thought of 
emulation as a category of simulation: perhaps my thinking here is borked. self 
break. 

On Jan 7, 2011, at 11:06 AM, Casey Ransberger <[email protected]> wrote:

> Inaccuracy: not X-rays. They decapitated the chip with hot sulfuric acid and 
> took the photos using a couple of Nikon microscopes.
> 
> On Jan 7, 2011, at 10:51 AM, Casey Ransberger <[email protected]> 
> wrote:
> 
>> This is kind of cool. They took a 6502, X-rayed it, vectorized the 
>> photographs, and then used polygon intersection to implement an emulator in 
>> JavaScript. I haven't hears of anyone doing anything like that before. Made 
>> me think of the FONC TCP/IP bootstrap in it's surprising straightforwardness 
>> and unorthodoxy. 
>> 
>> Also, it seems to suggest a "polygonal language," which is interesting to 
>> me. 
>> 
>> You can watch a color coded image of the processor doing it's thing and even 
>> step through code, right in your browser. I really think this could be a fun 
>> way to teach kids about microprocessors.
>> 
>> Thought I'd share, hopefully this is interesting to folks:)
>> 
>> http://www.visual6502.org

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