Even if it were possible to have a last language, it would be double plus
ungood.

On Mon, Jul 18, 2011 at 8:58 AM, Paul Homer <[email protected]> wrote:

> Realistically, I think Godel's Incompleteness Theorem implies that there
> can be no 'last' programming language (formal system).
>
> But I think it is possible for a fundamentally different paradigm make a
> huge leap in our ability to build complex systems. My thinking from a couple
> of years back:
>
>
> http://theprogrammersparadox.blogspot.com/2009/04/end-of-coding-as-we-know-it.html
>
> Paul.
>
> --- On *Mon, 7/18/11, BGB <[email protected]>* wrote:
>
>
> From: BGB <[email protected]>
> Subject: Re: [fonc] Last programming language
>
> To: "Fundamentals of New Computing" <[email protected]>
> Received: Monday, July 18, 2011, 6:28 AM
>
>
> On 7/18/2011 2:56 AM, Casey Ransberger wrote:
>
> Smells like Kool-Aide. I smell bullshit. Dude is selling a book tour or
> something. Let's just pick the POS we have now and run with it? Seriously?
> How many times has that gone well?
>
>  Dude is on a book-tour or something. Let him have it.
>
>
> for most people and most projects, advice like "just pick C or Java or C#
> or similar" generally aligns fairly well with the path to highest likely
> productivity (get code written and out the door to customers, ...). if it is
> something common, then there is less likely to be slowdowns or similar due
> to some of the development team members getting confused, or having "area of
> responsibility" confusion or similar.
>
> the bigger question is what can be done which hasn't already been done? and
> more so, why does it necessarily matter? and, if there is something great
> waiting, how does one best go about finding and it and making productive use
> of it? ...
>
>
> one potentially overlooked issue in the video:
> 40 years ago, threads and multiprocessor systems were not exactly common;
> now they are pretty much everywhere, but the most common languages tend to
> be fairly incompetent of effectively utilizing them.
>
> though not "fundamentally new", this is at least a relevant change.
>
>
> for example, what is a "not crappy" way to go about writing code, say, for
> a GPU?...
>
> maybe there are better answers than, say, "well, pretend you are running
> loops over big arrays" (CUDA) and "well, just run C on the thing" (OpenCL).
>
>
> IMO, I sort of like mailboxes and asynchronous and trans-thread
> function/method calls, but these are relative novelties (vs the ever present
> "lock a mutex or enter a critical section or similar" model).
>
> ...
>
> or such...
>
>
>  On Jul 17, 2011, at 11:31 AM, karl ramberg 
> <[email protected]<http://mc/[email protected]>>
> wrote:
>
>   Hi
> Here is a interesting video about programming languages
>
>  http://skillsmatter.com/podcast/agile-testing/bobs-last-language
>
>  Karl
>
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-- 
Casey Ransberger
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