> vectors are nice though.
> for example, in the book I had, some aspects of the topic were expressed in
> terms of a mess of trigonometry which wouldn't really work correctly in 3D.
> some of these topics were fairly simple/elegant-looking if expressed with
> vectors.
>
> so, linear systems and vectors, probably could do fairly well I think.
>
> more so, linear systems and vectors would give students a model that they
> could more easily use with or test on a computer.


The problem with vectors is that they are closed only under
subtraction, addition, and scalar multiplication.  As soon as you take
the product of two vectors, you get a completely different
object/type, namely quaternions in the 3D case and rotors in the
general case.  Vector algebra's widespread use is an artifact of the
vector v. quaternion debate from the 19th century.  It's not the most
versatile tool and hides lots of structure and symmetries.  Similar to
the "gotos considered harmful" mantra, I would add "vector algebra
considered harmful".

wes

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