Slightly off topic but the best place I know where to ask :)

I'm finally getting around to deep diving into "The Early History of Smalltalk" 
http://www.smalltalk.org/smalltalk/TheEarlyHistoryOfSmalltalk_III.html

In particular, I'm interested in exploring the references in the following 
passage:

"I liked the B5000 scheme, but Butler did not want to have to decode bytes, and 
pointed out that since an 8-bit byte had 256 total possibilities, what we 
should do is map different meanings onto different parts of the "instruction 
space." this would give us a "poor man's Huffman code" that would be both 
flexible and simple. All subsequent emulators at PARC used this general scheme."

I've been able to find some good pointers to the B5000, like this gem: 
http://www.cs.virginia.edu/brochure/images/manuals/b5000/descrip/descrip.html

and of course Barton's "A New approach to the Functional Design of a Digital 
Computer".

Is there any more information available about treating the emulator codes as a 
lookup into the "instruction space" map?

I feel this has interesting overlaps with the B220 data tape that contained its 
own decoding program but can't find much more about the specifics of that 
format either.

thanks,
shawn
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