>
> Impressive.  But with Turing complete models, the ability to build a
> system is not a good measure of distance. How much discipline (best
> practices, boiler-plate, self-constraint) and foresight (or up-front
> design) would it take to develop and use your system directly from a pure
> actors model?


I don't know the answer to that yet. You've highlighted really good
questions that a "pure" actor model system would have to answer (and I
added a few). I believe they were:

- composition
- decomposition
- consistency
- discovery
- persistence
- runtime update
- garbage collection
- process control
- configuration partitioning
- partial failure
- inlining? (optimization)
- mirroring? (optimization)
- interactions
- safety
- security
- progress
- extensibility
- antifragility
- message reliability
- actor persistence

Did I miss any?

On Sat, Apr 13, 2013 at 1:29 PM, David Barbour <dmbarb...@gmail.com> wrote:

>
> On Sat, Apr 13, 2013 at 9:01 AM, Tristan Slominski <
> tristan.slomin...@gmail.com> wrote:
>
>> I think we don't know whether time exists in the first place.
>>
>
> That only matters to people who want "as close to the Universe as
> possible".
>
> To the rare scientist who is not also a philosopher, it only matters
> whether time is effective for describing and predicting behavior about the
> universe, and the same is true for notions of particles, waves, energy,
> entropy, etc..
>
> I believe our world is 'synchronous' in the sense of things happening at
>>> the same time in different places...
>>
>>
>> It seems to me that you are describing a privileged frame of reference.
>>
>
> How is it privileged?
>
> Would you consider your car mechanic to have a 'privileged' frame of
> reference on our universe because he can look down at your vehicle's engine
> and recognize when components are in or out of synch? Is it not obviously
> the case that, even while out of synch, the different components are still
> doing things at the same time?
>
> Is there any practical or scientific merit for your claim? I believe there
> is abundant scientific and practical merit to models and technologies
> involving multiple entities or components moving and acting at the same
> time.
>
>
>>
>> I've built a system that does what you mention is difficult above. It
>> incorporates autopoietic and allopoietic properties, enables object
>> capability security and has hints of antifragility, all guided by the actor
>> model of computation.
>>
>
> Impressive.  But with Turing complete models, the ability to build a
> system is not a good measure of distance. How much discipline (best
> practices, boiler-plate, self-constraint) and foresight (or up-front
> design) would it take to develop and use your system directly from a pure
> actors model?
>
>
>
> I don't want programming to be easier than physics. Why? First, this
>> implies that physics is somehow difficult, and that there ought to be a
>> better way.
>>
>
> Physics is difficult. More precisely: setting up physical systems to
> compute a value or accomplish a task is very difficult. Measurements are
> noisy. There are many non-obvious interactions (e.g. heat, vibration,
> covert channels). There are severe spatial constraints, locality
> constraints, energy constraints. It is very easy for things to 'go wrong'.
>
> Programming should be easier than physics so it can handle higher levels
> of complexity. I'm not suggesting that programming should violate physics,
> but programs shouldn't be subject to the same noise and overhead. If we had
> to think about adding fans and radiators to our actor configurations to
> keep them cool, we'd hardly get anything done.
>
> I hope you aren't so hypocritical as to claim that 'programming shouldn't
> be easier than physics' in one breath then preach 'use actors' in another.
> Actors are already an enormous simplification from physics. It even
> simplifies away the media for communication.
>
>
>
> Whatever happened to the pursuit of "Maxwell's equations for Computer
>> Science"? "Simple" is not the same as "easy".
>>
>
> "Simple" is also not the same as "physics".
>
> Maxwell's equations are a metaphor that we might apply to a specific model
> or semantics. Maxwell's equations describe a set of invariants and
> relationships between properties. If you want such equations, you'll
> generally need to design your model to achieve them.
>
> On this forum, 'Nile' is sometimes proffered as an example of the power of
> equational reasoning, but is a domain specific model.
>
>
>>
>> if we (literally, you and I in our bodies communicating via the Internet)
>> did not get here through composition, integration, open extension and
>> abstraction, then I don't know how to make a better argument to demonstrate
>> those properties are a part of physics and layering on top of it
>>
>
> Do you even have an argument that we are here through composition,
> integration, open extension, and abstraction? I'm a bit lost as to what
> that would even mean unless you're liberally reinterpreting the words.
>
> In any case, it doesn't matter whether physics has these properties, only
> whether they're accessible to a programmer. It is true that any programming
> model must be implemented within physics, of course, but that's not the
> layer exposed to the programmers.
>
>
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>
>
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