yao zhang wrote:
> ...
> In terms of bitmap fonts, one thing you may consider is to make it
> scalable.  (You may mention this somewhere else, I don't remember
> for sure.) Interpolated scaling can make the glyphs look like anti-aliased
> outline font: at edges, the gray levels change gradually.  The
> advantage of doing this is 'size' could no longer be a facter in your
> matching criterior since all the fonts are scalable now.  Just like by
> using Unicode, Xft has made encoding no longer a concern (at least for Xft
> itself).

I finally was able to check in code to Mozilla that does this
last week. http://bugzilla.mozilla.org/show_bug.cgi?id=90813

> Thinking along this way, it is even possible automatically generating
> glyphs in differet 'slant' and 'weight'.  Now the font handling is at
> the client side, which opens the door to all these posibilities.  I don't
> know how much overhead is going to be involved here though.  It doesn't seem
> to be that much.  Just a thought.

Frank Tang and I have talked about these very features but
no one is currently working on adding this to mozilla. Would 
you care to volunteer?

Now, having said that I just added this to Mozilla I have to
say: 

  I hope Xft is continues to look in a forward direction 
  and support new technologies rather than add features to 
  old-outdated technology.

Anti-aliased scaled bitmap fonts only have a very short life.
We should all be moving toward outline scaled fonts (with
embedded bitmaps) as quickly as possible.

-- 
Brian Stell
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