>> The only reason to remove it was to reduce the code size. I think the
>> reason nobody used this feature is that renderers are getting fairly
>> sophisticated with regard to smaller point sizes. No further SBIT
>> development was planned.
Mike> The results of the rendering with freetype (1/2) at sizes between 10
Mike> and 20 pixel look much worse than the bitmaps contained for example
Mike> in the free Japanese "Kochi Mincho" and "Kochi Gothic" TT fonts or
Mike> Microsofts Japanese "MS Mincho" and "MS Gothic" TT fonts.
That will probably be fixed in the not-too-distant future.
-----------------------------------------------------------------------------
Mark Leisher ... I get my ideas from reading the news,
Computing Research Lab which is probably why my writing has the
New Mexico State University intellectual depth of Saran Wrap.
Box 30001, Dept. 3CRL -- Michael Swaine
Las Cruces, NM 88003
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