Vadim Plessky wrote:
> 
> On Friday 02 August 2002 1:25 pm, Zenith Lau wrote:
> ...
> |       Last question, the value for rgba, is [rgb | bgr | vrgb | vbgr], does all
> | this is for sub-pixel rendering ? I know that, rgb or bgr is the seq for
> | the Red, Green, and Blue position, but how about the 'v' stand for??

The v stands for vertical. Typically the 3 LCDs per pixel are layed 
out horizontally. This means that when generating the alpha mask 
the code generates the mask at the desired height but 3x the normal
width. For vertical the code generates the mask with the desired
(or implied) width and 3x the desired height.

-- 
Brian Stell
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