Hi, I had a quick look on the work you are doing and I think that the newly introduced methods FopFactory.getRendererConfig(getRendererConfig(FOUserAgent userAgent, Configuration cfg, RendererConfigParser configCreator)) and the similar ones on FOUserAgent should all be replaced with a single
FopFactory.getRendererConfig(String mimeType). 1. Design reason: This is a public API that uses too many internal objects. RendererConfigParser is not part of the public API [1] and I find no reason to add. If this does not change, then it becomes automatically part of the public API (it's a public method of the public FopFactory). [1] http://xmlgraphics.apache.org/fop/trunk/embedding.html#API 2. Buggy: FopFactory is supposed to be reusable and a new FOUserAgent should be created for every execution since it holds some rendering specific information. But the existing FopFactory.getRendererConfig() uses the rendering specific FOUserAgent to cache in (Map<String, RendererConfig> rendererConfig) a RendererConfig. The cached object will be used by a future FOUserAgent with possibly different user properties. Sounds scary to me. What if the configuration of a renderer uses a FOUserAgent specific property ? (the properties of the first FOUserAgent will be used). Looking a little deeper, the renderer config implementations are currently using firstly the FOUserAgent to get access to FopFactory (e.g. to check the strict validation flag), & secondly the event broadcaster. The first tells me that they actually need to get the "immutable" FopFactory instead of the FOUserAgent. The second (usage of the event broadcaster) makes my fears come true. Scenario: During the first rendering, a default FOUserAgent is used. Assuming the configuration is problematic, the default event handlers will log a message and continue. During the next rendering, an event broadcaster that aborts processing on any error is registered. The user would expect to stop on any error, but the process will simply continue. I see a few options. I am in favor of the simpler one which is to throw an exception instead of broadcasting an event when an error in found in the renderer config. A second one is to add yet another flag on FopFactory that will determine this behavior. Another one is to register event handlers related to renderer config on FopFactory. It's flexible but a thread safe implementation of the handler is required. 3. Buggy: FopFactory getRendererConfig() is not thread safe. Wrap the method body in a synchronized (rendererConfig) {...} Some quickies: * FopFactory.java has unused members: private static Log log & hyphPatNames. * FopFactory.java javadoc has a typo "renderingq" What do you think ? Alexios Giotis