this question is for Glenn I guess.

What is the rationale behind storing glyph mappings on FOText (by a call
to addMapping) rather than the instance of TextLM.AreaInfo that is about
to be created? IIC that would avoid creating MapRange instances and
increasing the mutability of FOText. Also, the natural processing flow
if from FO tree to layout to area tree, and in this case it is inverted
as TextLM modifies FOText.


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