> FOP does not have an engine to create fonts with different weight a single
typeface definition.

Gotcha, thanks. I think this is what JPFOP, er, kludges (no disrespect
intended to the developer). From the JPFOP site:

> renderInlineArea() method was modified. ... For Bold, the characters are
rendered 4 times with offset.

If I read this correctly, and JPFOP is doing what I think it's doing to
"emulate" a true bold weight, then: ingenious, but... yeurch! ;-)

A more elegant (if you like, "proper") solution, as you say, would be to get
a font that actually contains the different weights. I'm looking at:

http://www.ricoh.co.jp/swd/font/valu-d2/wabun/index.html

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