On Wed, Jun 2, 2010 at 2:11 AM, Owen Taylor <otay...@redhat.com> wrote:
> "The secret master plan"
>
>  Boy do I wish I had a secret master plan tucked in a drawer
>  somewhere! It would be really useful....
>
>  To the extent we have a master plan, it's in two documents
>  that everybody has seen:
>
> http://www.gnome.org/~mccann/shell/design/GNOME_Shell-20091114.pdf
> http://live.gnome.org/GnomeShell/RoadmapTwoThirtyOne

I think the community would love to see some more "why" behind the "how" :)

For example I'd like to know why shell reinvents the graphical toolkit
and comes with a (hardcoded?) theme which in turn makes it look out of
place. Or why JS and not LUA or Python. I'm sure there was some
evaluation behind these decisions but I'm not even sure where to dig.

It's details like this that make the project look more like OpenOffice
than a GNOME app ("here's the resulting code" versus "here are the
plans and the rationale, please discuss").

Cheers,

-- 
Patryk Zawadzki
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