> > > Any comments are welcome. > > > > I'll be doing the SDL translation. (there already is some in contrib/sdl) > > > > What FPC version are you going to target? 1.0.x, 1.9.x or both? > > Actually, I was simply going to build an interface on top of > SDL4Freepascal that provides GRAPH function calls. As long as > SDL4Freepascal works on both 1.0.x and 1.9.x, I don't see why it wouldn't > work for both.
The Unix rtl has severely changed since 1.0.x, but I tested, and SDL4FREEPASCAL works. I compiled them without modifications on FreeBSD with 1.9.3 > Also, I noticed in the current implementation of GRAPH, it doesn't support > all screen modes (or it doesn't seem to), which was where I was going to > start. IIRC Graph supports all modi IF the bgi driver supports it. There is a maximum of course, but it is something like 4096x4096 or so. But I'm not Graph expert. I only made a few small games with it. > I'll take a look at what is in contrib/sdl It's the start of a port of the current CVS of the Jedi-SDL headers +demoes. It is targeted at 1.9+, since that makes the (delphi) conversion easier. I've been doing a couple of feedback mail exchange with the Jedi maintainer to get FPC support integrated in the Jedi SDL headers. _______________________________________________ fpc-devel maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-devel
