> On Sunday 17 April 2005 10:45, Ales Katona wrote:
>
>> First of all Integer should be size independent, that is, xy bits
>> depending on the platform.
>
> I second that.

This is useless. Your code and runtime checks will then vary for the kind
of processor (32 or 64bit) you are compiling for. Even 'int' in C is
always 4 bytes. The 'long' type is most of the time equal to the size of a
pointer.

Don't expect that we change anything in this part. If you want to use an
integer with the natural size of the processor you can use ptrint or
ptruint.




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