> This is how lNet already works, no ? Where's the difference ? Indeed but it's only there because there's no other way, if I could just make it "magicly" work without "CallAction" I'd love to.
You can't call callbacks in threads (you can but only in one thread, not between threads), and you can't magicly "jump into execution" if something happens, with the exception of OS signals (which use a hack in hardware afaik). So eg: if you want to do something every 1000ms, you could put a TThread based timer in, and make it Sleep(1000) and then call the code, but you must be sure that your main thread cannot have conflicts if this code is called at any time (eg: variable writes etc.). My point was that making a non-blocking or blocking event based main-loop-hooked mechanism for polling events is IMHO overkill in most cases (there are obvious exceptions but they need obvious specifics anyhow). It's easier for the user to simply check some times and see if the interval is hit and then call the function in his main loop mostly. IMHO ofcourse. Ales _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-devel