Hi,

On OsX rect and point have a different layout.

Is there somewhere in the fpc rtl 
a rect and point type that conforms to this ?

Would you consider adapting the definition of Types.TRect ?

This is actually an old request:
http://lists.freepascal.org/lists/fpc-devel/2006-April/007515.html


Qt4 header extracts that shows platform dependant layout:

qrect.h:
#if defined(Q_OS_MAC)
    int y1;
    int x1;
    int y2;
    int x2;
#else
    int x1;
    int y1;
    int x2;
    int y2;
#endif

qpoint.h
#if defined(Q_OS_MAC)
    int yp;
    int xp;
#else
    int xp;
    int yp;
#endif

regards,

Den Jean
  
_______________________________________________
fpc-devel maillist  -  fpc-devel@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-devel

Reply via email to