Hi, Yes I know we have had lengthy discussions about this before. Everybody (whoever they might be) keeps saying that UTF-16 was chosen for Tiburon's UnicodeString because it makes "significant speed gains" when calling the Windows API based on UTF-16 - compared to the ANSI API's. The whole debate goes that you wouldn't need constant conversions between ANSI->UTF-16->ANSI. Now it seems Free Pascal developers want to base their design on those results as well (yes, plus the whole compatibility thing)
Funny thing is (and I'm not alone here)... I couldn't find a single piece of source code from CodeGear or anybody else showing a comparison. I couldn't find any research results (numbers) showing that calling ANSI API's are actually slower than calling UTF-16 API's of Windows. Marco Cantu, as far as I can see, is the only one that shows a comparison and numbers. Surprisingly, the ANSI calls where faster! So is UTF-16 really the right choice for UnicodeString? You can watch the video and decide for yourself. http://blog.marcocantu.com/blog/tiburon_unicode_video_5.html Has anybody else got sample test code that clearly shows the claimed "significant speed gain" in using UTF-16 for Windows API's? If so, could you please post the code and your comparative results (timing values). I think most people perception was that ANSI API's will be slower, but never really bothered to actually proof that it was. Regards, - Graeme - _______________________________________________ fpGUI - a cross-platform Free Pascal GUI toolkit http://opensoft.homeip.net/fpgui/ _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-devel