On 16 Mar 2010, at 16:37, Flávio Etrusco wrote:
On Tue, Mar 16, 2010 at 12:22 PM, Jonas Maebe <[email protected]
> wrote:
On 16 Mar 2010, at 15:58, Paul Ishenin wrote:
Why dwarf information has so big debug files (comparing with
stabs) on
windows?
Because Windows (just like Darwin) does not support referring to
DWARF debug
info from one object file to another, so a lot of debug information
is
duplicated in multiple units.
Out of curiosity, is this a limitation of gdb, the library loader, or
the dwarf/library format?
On Mac OS X, it's a limitation of the linker (done on purpose, to
making linking much faster and less memory intensive). I don't know
about Windows.
Jonas_______________________________________________
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