Hi,

???? 29/8/2012 10:05 ??, ?/? Sven Barth ??????:

Am 29.08.2012 01:23 schrieb "Hans-Peter Diettrich" <[email protected] <mailto:[email protected]>>:

<snip>

> I wonder why Extended should not be supported in 64 bit mode. The FPU still exists, as it's required in 32 bit mode, and AFAIK it also is accessible in 64 bit code. Of course the FPU doesn't work together with the MMX/MMY registers, but for the few conversions required in a compiler this should not be a big problem?

The FPU is used on every x86_64 platform except Win64, because Microsoft says that we (as in developers) should not use the FPU on Win64, because it is considered deprecated there. Technically it is definitely possible, but "if in Rome, do as the Romans do"...


Quoting from http://www.agner.org/optimize/calling_conventions.pdf :

"6.1 Can floating point registers be used in 64-bit Windows?
There has been widespread confusion about whether 64-bit Windows allows the use of the floating point registers ST(0)-ST(7) and the MM0 - MM7 registers that are aliased upon these. One early technical document found at Microsoft's website says "x87/MMX registers are unavailable to Native Windows64 applications" (Rich Brunner: Technical Details Of Microsoft® Windows® For The AMD64 Platform, Dec. 2003). An AMD document says: "64- bit Microsoft Windows does not strongly support MMX and 3Dnow! instruction sets in the 64-bit native mode" (Porting and Optimizing Multimedia Codecs for AMD64 architecture on Microsoft® Windows®, July 21, 2004). A document in Microsoft's MSDN says: "A caller must also handle the following issues when calling a callee: [...] Legacy Floating-Point Support: The MMX and floating-point stack registers (MM0-MM7/ST0-ST7) are volatile. That is, these legacy floating-point stack registers do not have their state preserved across context switches" (MSDN: Kernel-Mode Driver Architecture: Windows DDK: Other Calling Convention Process Issues. Preliminary, June 14, 2004; February 18, 2005). This description is nonsense because it confuses saving registers across function calls and saving registers across context switches. Some versions of the Microsoft assembler ml64 (e.g. v. 8.00.40310) gives the following message when attempts are made to use floating point registers in 64 bit mode: "error A2222: x87 and MMX instructions disallowed; legacy
FP state not saved in Win64".
However, a public discussion forum quotes the following answers from Microsoft engineers regarding this issue: "From: Program Manager in Visual C++ Group, Sent: Thursday, May 26, 2005 10:38 AM. It does preserve the state. It's the DDK page that has stale information, which I've requested it to be changed. Let them know that the OS does preserve state of x87 and MMX registers on context switches." and "From: Software Engineer in Windows Kernel Group, Sent: Thursday, May 26, 2005 11:06 AM. For user threads the state of legacy floating point is preserved at context switch. But it is not true for kernel threads. Kernel
14
mode drivers can not use legacy floating point instructions."
(www.planetamd64.com/index.php?showtopic=3458&st=100).
The issue has finally been resolved with the long overdue publication of a more detailed ABI for x64 Windows in the form of a document entitled "x64 Software Conventions", well hidden in the bin directory (not the help directory) of some compiler packages. This document says: "The MMX and floating-point stack registers (MM0-MM7/ST0-ST7) are preserved across context switches. There is no explicit calling convention for these registers. The use of these registers is strictly prohibited in kernel mode code." The same text has later appeared at the Microsoft website (msdn2.microsoft.com/en-us/library/a32tsf7t(VS.80).aspx). My tests indicate that these registers are saved correctly during task switches and thread
switches in 64-bit mode, even in an early beta version of x64 Windows.
The Microsoft C++ compiler version 14.0 never uses these registers in 64-bit mode, and doesn't support long double precision. The Intel C++ compiler for x64 Windows supports long double precision and __m64 in version 9.0 and later, while earlier versions do not. The conclusion is that it is safe to use floating point registers and MMX registers in 64-bit
Windows, except in kernel mode drivers."

regards,

--
Dimitrios Chr. Ioannidis
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