Hi Sergio,

> 3 - Finally, since I'm still using FPC 2.6.2 I decided to upgrade to
> 2.7.1 and try to recompile the game, to see if the crash in the game was
> gone.
> But, with FPC 2.7.2 I simply can't compile the game, it gives errors in
> the assembler stage.
> 
> Basically I get lots of errors similar to those
> armv7/MinimonBattle.s:44518:co-processor offset out of range

But this assembler-errors looks very strange to me, could you try to
isolate that into a small function so we can try to reproduce it?

Also, we were fixing some peephole-optimizer bugs in trunk just last
week. So it would be great if we could get trunk to compile your code.

Nico
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