Hi Sergio, > 3 - Finally, since I'm still using FPC 2.6.2 I decided to upgrade to > 2.7.1 and try to recompile the game, to see if the crash in the game was > gone. > But, with FPC 2.7.2 I simply can't compile the game, it gives errors in > the assembler stage. > > Basically I get lots of errors similar to those > armv7/MinimonBattle.s:44518:co-processor offset out of range
But this assembler-errors looks very strange to me, could you try to isolate that into a small function so we can try to reproduce it? Also, we were fixing some peephole-optimizer bugs in trunk just last week. So it would be great if we could get trunk to compile your code. Nico _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-devel