> On Jul 3, 2019, at 2:43 PM, Michael Van Canneyt <mich...@freepascal.org> 
> wrote:
> 
> But the main question is: do we actually want a multiline string ? As far as 
> I am concerned, that question needs to be answered first, and for
> me personally the answer to that is still a resounding "no".

I would use it for GLSL shaders embedded in code or maybe other scripts like 
Lua. Why is it a bad thing? Seems like an obvious win to have long strings in 
Pascal.

Regards,
        Ryan Joseph

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