I am having a lot of (no-)fun with floating point on Cortex-M0, current summary would be to say that things get pretty unreliable once I start using Floats.

I today stumbled over -CfLIBGCC, sounds interesting, but compiling cross-compiler trunk with this option ends up in an error:


/Library/Developer/CommandLineTools/usr/bin/make -C embedded all
/Users/ring/fpcupdeluxe-embedded/fpc/bin/x86_64-darwin/ppcarm -Cparmv6m -Ur -Tembedded -Parm -XParm-none-eabi- -Ur -Xs -O2 -n -Fi../inc -Fi../arm -FD/Users/ring/fpcupdeluxe-embedded/fpc/bin/x86_64-darwin -FE. -FU/Users/ring/devel/freepascal/rtl/units/arm-embedded -vw-n-h-l-d-u-t-p-c- -ap -Fl/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/lib -darm -dRELEASE -O1 -g -Cflibgcc  -Us -Sg system.pp @system.cfg
system.inc(426,5) Fatal: Internal error 200312126
Fatal: Compilation aborted

Is the option worth asking for a fix so that it compiles again or is it anyway so experimental that I better try to find the issues within softfp?


Michael




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