Am 27.04.2021 um 17:44 schrieb Ryan Joseph via fpc-devel:
Continued from our discussion at https://bugs.freepascal.org/view.php?id=24481.

if the compiler devs will allow me as soon as this is finished I want to allow 
the existing nested functions functionality to work with anonymous functions, 
so at the very least we don't need to generate the expensive interface based 
object which often times is not even needed. At that point we would need to 
make nested functions inline-able, which they are currently not. But we're not 
there yet so lets not complicated anything by proposing extensions to a feature 
that doesn't even exist yet.
Sven replies:

Getting rid of the interface only works in very narrow circumstances that are 
so seldom in real world code that it is not worth the effort.
I'm referring to my test I did a few years ago 
(https://github.com/graemeg/freepascal/compare/master...genericptr:anon_funcs) 
where I say we can use existing nested functions as a closure when passing is 
not required. As you can see I already implemented this quite easily but it is 
not related to the new forthcoming closures feature. I did in fact try to 
replace the interface with a record on the old closures branch but I ran into 
many problems I decided it wasn't the best route.

Indeed there are many times where we don't want a heap allocated interface you 
can pass around  but rather a simple inline function pointer like below. 
Consider this loop is run 60 times a second and allocating a useless class 
every time for no gain. This could easily be 1000*60=60,000 constructions and 
allocations of a class.

   for i := 0 to entities.Count - 1 do
     begin
       value := entities[i];
       value.SortEntities(function(a, b: TEntity): integer
         begin
           // do stuff
         end
       );
     end;


So anyways what I propose is if a closure is never passed outside of scope 
(i.e. temporary) then use anonymous nested functions instead (like in my GitHub 
branch). If this is an acceptable approach I will personally do what is 
required to get it implemented along side the real closures.
As soon as *any* function is passed to a "reference to procedure/function" it *must* be an interface, because that's how "reference to procedure/function" is internally implemented. Anything that's calling a "reference to procedure/function" is expecting to call an interface method, thus it *must* be an interface. Also if you capture anything then that *must* be contained in a capture context, because whatever you pass that function reference to might store that for later calling and then the stack context might be long gone. The only situations where the compiler might optimize this is if it's inside the same function, maybe inside the same implementation section of the unit or possibly if WPO is involved (with a dedicated WPO pass), but those are complex optimizations.

Also your example is wrong, cause it will not create an interface for each loop iteration. Instead the pseudo code essentially looks like this:

=== code begin ===

procedure Foo;
type
  ISort = interface
    function Invoke(a, b: TEntity): Integer;
  end;
  TCaptureObject = class(TInterfacedObject, ISort)
    function Invoke(a, b: TEntity): Integer;
  end;

function TCaptureObject.Invoke(a, b: TEntity): Integer;
begin
  // do stuff
end;

var
  context: TCaptureObject;
begin
  context := TCaptureObject.Create;

  for i := 0 to entities.Count - 1 do
     begin
      value := entities[i];
      value.SortEntities(ISort(context));
     end;
end;

=== code end ===

If you capture variables they'll be part of TCaptureObject instead of the stack.

Regards,
Sven
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