On 2025-11-28 22:58, Amir via fpc-pascal wrote:
Hi,
One of the main thing bothering me while developing projects in Pascal
is that my units are getting huge in size! The main reason is that the
nice property that the classes could access each other private members
if they are defined in the same unit motivates/forces me to define a
lot of classes in the same unit. Then, all the functions/procedures
implementation must go into the same unit. I know I can use inc file
but I do not like it! The other option is to use "Cracker" pattern, in
Delphi, which is fine but seems like a hack!
In C++, the concept of header files vs c++ files is helpful. In
Golang, one could implement the functions for a class in several files,
as long as they are in the same directory (namespace).
Wondering if there is a solution for this in Object-Pascal?
What prevents you from declaring the class members as public if you
want/need to access them from other classes? What prevents you from
using (public) getters/setters and/or other methods instead of accessing
the members directly?
Tomas
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