On Thursday 10 November 2011 10.37:28 Felipe Monteiro de Carvalho wrote: > On Thu, Nov 10, 2011 at 10:28 AM, Martin Schreiber <mse00...@gmail.com> wrote: > > MSEgui has a Pascal implementation of clip regions: > > http://gitorious.org/mseide-msegui/mseide-msegui/blobs/master/lib/common/ > > graphics/msegenericgdi.pas > > It seams that it supports only rectangles as primitives, correct?
Rectangles and regions. Not tested well BTW. I used it for the MSEgui OpenGL backend. Non rectangular region definitions are normally converted to rect-regions first before doing operations AFAIK. segmentellipsef() can be used to stripe an ellipse for example. Martin
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