> On May 22, 2017, at 9:24 PM, Marco van de Voort <mar...@stack.nl> wrote:
> 
> I saw Florian worked hard last weekend, and the new value is 23.0 - 23.6
> (was 19.1 - 19.5) for x86_64. Sometimes floating point division by zero.
> 
> and for x86 10.8 but half of the time I get an exception (ctrl-C ??!?!) here.

Thanks for working on this.

I updated to the latest trunk version just now  and compiling with -O2 -Cfsse3 
(the non-SDL version which another user ported) and replacing FLoor() with 
Trunc() (not sure if that changes the output) I get a 28fps but only 11fps with 
Floor().

Regards,
        Ryan Joseph

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