In our previous episode, Ingemar Ragnemalm said: > BTW, when I ported my OpenGL demos to FPC, I found that the FPC glext.pp > had some fatal bugs. (Easy to fix, but I never figured out who would > want the corrections, so I hope someone else noted that it crashed for > modern OpenGL.)
Well, actually I don't use FPC opengl but dglopengl :-) _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal