> On May 2, 2018, at 6:20 PM, Michael Van Canneyt <mich...@freepascal.org> > wrote: > > Yes: You posted the link to 1.0.
I think it’s actually an extension to the original so nothing was lost. The original didn’t have vertex array objects so it’s best to have both. https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl2.idl That’s what my parser dumps out in current state (some bugs I know). I think TJSWebGL2RenderingContextBase is supposed to be a subclass of the first context base class to make it work. unit webgl2; {$mode objfpc} {$modeswitch externalclass} interface uses JS, Web; type GLint64 = nativeint; type GLuint64 = unsigned long long; class TJSWebGLQuery = external name 'WebGLQuery' (TJSWebGLObject); class TJSWebGLSampler = external name 'WebGLSampler' (TJSWebGLObject); class TJSWebGLSync = external name 'WebGLSync' (TJSWebGLObject); class TJSWebGLTransformFeedback = external name 'WebGLTransformFeedback' (TJSWebGLObject); class TJSWebGLVertexArrayObject = external name 'WebGLVertexArrayObject' (TJSWebGLObject); class TJSWebGL2RenderingContextBase = external name 'WebGL2RenderingContextBase' (TJSObject) public const READ_BUFFER: nativeint; const UNPACK_ROW_LENGTH: nativeint; const UNPACK_SKIP_ROWS: nativeint; const UNPACK_SKIP_PIXELS: nativeint; const PACK_ROW_LENGTH: nativeint; const PACK_SKIP_ROWS: nativeint; const PACK_SKIP_PIXELS: nativeint; const COLOR: nativeint; const DEPTH: nativeint; const STENCIL: nativeint; const RED: nativeint; const RGB8: nativeint; const RGBA8: nativeint; const RGB10_A2: nativeint; const TEXTURE_BINDING_3D: nativeint; const UNPACK_SKIP_IMAGES: nativeint; const UNPACK_IMAGE_HEIGHT: nativeint; const TEXTURE_3D: nativeint; const TEXTURE_WRAP_R: nativeint; const MAX_3D_TEXTURE_SIZE: nativeint; const UNSIGNED_INT_2_10_10_10_REV: nativeint; const MAX_ELEMENTS_VERTICES: nativeint; const MAX_ELEMENTS_INDICES: nativeint; const TEXTURE_MIN_LOD: nativeint; const TEXTURE_MAX_LOD: nativeint; const TEXTURE_BASE_LEVEL: nativeint; const TEXTURE_MAX_LEVEL: nativeint; const MIN: nativeint; const MAX: nativeint; const DEPTH_COMPONENT24: nativeint; const MAX_TEXTURE_LOD_BIAS: nativeint; const TEXTURE_COMPARE_MODE: nativeint; const TEXTURE_COMPARE_FUNC: nativeint; const CURRENT_QUERY: nativeint; const QUERY_RESULT: nativeint; const QUERY_RESULT_AVAILABLE: nativeint; const STREAM_READ: nativeint; const STREAM_COPY: nativeint; const STATIC_READ: nativeint; const STATIC_COPY: nativeint; const DYNAMIC_READ: nativeint; const DYNAMIC_COPY: nativeint; const MAX_DRAW_BUFFERS: nativeint; const DRAW_BUFFER0: nativeint; const DRAW_BUFFER1: nativeint; const DRAW_BUFFER2: nativeint; const DRAW_BUFFER3: nativeint; const DRAW_BUFFER4: nativeint; const DRAW_BUFFER5: nativeint; const DRAW_BUFFER6: nativeint; const DRAW_BUFFER7: nativeint; const DRAW_BUFFER8: nativeint; const DRAW_BUFFER9: nativeint; const DRAW_BUFFER10: nativeint; const DRAW_BUFFER11: nativeint; const DRAW_BUFFER12: nativeint; const DRAW_BUFFER13: nativeint; const DRAW_BUFFER14: nativeint; const DRAW_BUFFER15: nativeint; const MAX_FRAGMENT_UNIFORM_COMPONENTS: nativeint; const MAX_VERTEX_UNIFORM_COMPONENTS: nativeint; const SAMPLER_3D: nativeint; const SAMPLER_2D_SHADOW: nativeint; const FRAGMENT_SHADER_DERIVATIVE_HINT: nativeint; const PIXEL_PACK_BUFFER: nativeint; const PIXEL_UNPACK_BUFFER: nativeint; const PIXEL_PACK_BUFFER_BINDING: nativeint; const PIXEL_UNPACK_BUFFER_BINDING: nativeint; const FLOAT_MAT2x3: nativeint; const FLOAT_MAT2x4: nativeint; const FLOAT_MAT3x2: nativeint; const FLOAT_MAT3x4: nativeint; const FLOAT_MAT4x2: nativeint; const FLOAT_MAT4x3: nativeint; const SRGB: nativeint; const SRGB8: nativeint; const SRGB8_ALPHA8: nativeint; const COMPARE_REF_TO_TEXTURE: nativeint; const RGBA32F: nativeint; const RGB32F: nativeint; const RGBA16F: nativeint; const RGB16F: nativeint; const VERTEX_ATTRIB_ARRAY_INTEGER: nativeint; const MAX_ARRAY_TEXTURE_LAYERS: nativeint; const MIN_PROGRAM_TEXEL_OFFSET: nativeint; const MAX_PROGRAM_TEXEL_OFFSET: nativeint; const MAX_VARYING_COMPONENTS: nativeint; const TEXTURE_2D_ARRAY: nativeint; const TEXTURE_BINDING_2D_ARRAY: nativeint; const R11F_G11F_B10F: nativeint; const UNSIGNED_INT_10F_11F_11F_REV: nativeint; const RGB9_E5: nativeint; const UNSIGNED_INT_5_9_9_9_REV: nativeint; const TRANSFORM_FEEDBACK_BUFFER_MODE: nativeint; const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: nativeint; const TRANSFORM_FEEDBACK_VARYINGS: nativeint; const TRANSFORM_FEEDBACK_BUFFER_START: nativeint; const TRANSFORM_FEEDBACK_BUFFER_SIZE: nativeint; const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: nativeint; const RASTERIZER_DISCARD: nativeint; const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: nativeint; const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: nativeint; const INTERLEAVED_ATTRIBS: nativeint; const SEPARATE_ATTRIBS: nativeint; const TRANSFORM_FEEDBACK_BUFFER: nativeint; const TRANSFORM_FEEDBACK_BUFFER_BINDING: nativeint; const RGBA32UI: nativeint; const RGB32UI: nativeint; const RGBA16UI: nativeint; const RGB16UI: nativeint; const RGBA8UI: nativeint; const RGB8UI: nativeint; const RGBA32I: nativeint; const RGB32I: nativeint; const RGBA16I: nativeint; const RGB16I: nativeint; const RGBA8I: nativeint; const RGB8I: nativeint; const RED_INTEGER: nativeint; const RGB_INTEGER: nativeint; const RGBA_INTEGER: nativeint; const SAMPLER_2D_ARRAY: nativeint; const SAMPLER_2D_ARRAY_SHADOW: nativeint; const SAMPLER_CUBE_SHADOW: nativeint; const UNSIGNED_INT_VEC2: nativeint; const UNSIGNED_INT_VEC3: nativeint; const UNSIGNED_INT_VEC4: nativeint; const INT_SAMPLER_2D: nativeint; const INT_SAMPLER_3D: nativeint; const INT_SAMPLER_CUBE: nativeint; const INT_SAMPLER_2D_ARRAY: nativeint; const UNSIGNED_INT_SAMPLER_2D: nativeint; const UNSIGNED_INT_SAMPLER_3D: nativeint; const UNSIGNED_INT_SAMPLER_CUBE: nativeint; const UNSIGNED_INT_SAMPLER_2D_ARRAY: nativeint; const DEPTH_COMPONENT32F: nativeint; const DEPTH32F_STENCIL8: nativeint; const FLOAT_32_UNSIGNED_INT_24_8_REV: nativeint; const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: nativeint; const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: nativeint; const FRAMEBUFFER_ATTACHMENT_RED_SIZE: nativeint; const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: nativeint; const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: nativeint; const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: nativeint; const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: nativeint; const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: nativeint; const FRAMEBUFFER_DEFAULT: nativeint; const DEPTH_STENCIL_ATTACHMENT: nativeint; const DEPTH_STENCIL: nativeint; const UNSIGNED_INT_24_8: nativeint; const DEPTH24_STENCIL8: nativeint; const UNSIGNED_NORMALIZED: nativeint; const DRAW_FRAMEBUFFER_BINDING: nativeint; const READ_FRAMEBUFFER: nativeint; const DRAW_FRAMEBUFFER: nativeint; const READ_FRAMEBUFFER_BINDING: nativeint; const RENDERBUFFER_SAMPLES: nativeint; const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: nativeint; const MAX_COLOR_ATTACHMENTS: nativeint; const COLOR_ATTACHMENT1: nativeint; const COLOR_ATTACHMENT2: nativeint; const COLOR_ATTACHMENT3: nativeint; const COLOR_ATTACHMENT4: nativeint; const COLOR_ATTACHMENT5: nativeint; const COLOR_ATTACHMENT6: nativeint; const COLOR_ATTACHMENT7: nativeint; const COLOR_ATTACHMENT8: nativeint; const COLOR_ATTACHMENT9: nativeint; const COLOR_ATTACHMENT10: nativeint; const COLOR_ATTACHMENT11: nativeint; const COLOR_ATTACHMENT12: nativeint; const COLOR_ATTACHMENT13: nativeint; const COLOR_ATTACHMENT14: nativeint; const COLOR_ATTACHMENT15: nativeint; const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: nativeint; const MAX_SAMPLES: nativeint; const HALF_FLOAT: nativeint; const RG: nativeint; const RG_INTEGER: nativeint; const R8: nativeint; const RG8: nativeint; const R16F: nativeint; const R32F: nativeint; const RG16F: nativeint; const RG32F: nativeint; const R8I: nativeint; const R8UI: nativeint; const R16I: nativeint; const R16UI: nativeint; const R32I: nativeint; const R32UI: nativeint; const RG8I: nativeint; const RG8UI: nativeint; const RG16I: nativeint; const RG16UI: nativeint; const RG32I: nativeint; const RG32UI: nativeint; const VERTEX_ARRAY_BINDING: nativeint; const R8_SNORM: nativeint; const RG8_SNORM: nativeint; const RGB8_SNORM: nativeint; const RGBA8_SNORM: nativeint; const SIGNED_NORMALIZED: nativeint; const COPY_READ_BUFFER: nativeint; const COPY_WRITE_BUFFER: nativeint; const COPY_READ_BUFFER_BINDING: nativeint; const COPY_WRITE_BUFFER_BINDING: nativeint; const UNIFORM_BUFFER: nativeint; const UNIFORM_BUFFER_BINDING: nativeint; const UNIFORM_BUFFER_START: nativeint; const UNIFORM_BUFFER_SIZE: nativeint; const MAX_VERTEX_UNIFORM_BLOCKS: nativeint; const MAX_FRAGMENT_UNIFORM_BLOCKS: nativeint; const MAX_COMBINED_UNIFORM_BLOCKS: nativeint; const MAX_UNIFORM_BUFFER_BINDINGS: nativeint; const MAX_UNIFORM_BLOCK_SIZE: nativeint; const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: nativeint; const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: nativeint; const UNIFORM_BUFFER_OFFSET_ALIGNMENT: nativeint; const ACTIVE_UNIFORM_BLOCKS: nativeint; const UNIFORM_TYPE: nativeint; const UNIFORM_SIZE: nativeint; const UNIFORM_BLOCK_INDEX: nativeint; const UNIFORM_OFFSET: nativeint; const UNIFORM_ARRAY_STRIDE: nativeint; const UNIFORM_MATRIX_STRIDE: nativeint; const UNIFORM_IS_ROW_MAJOR: nativeint; const UNIFORM_BLOCK_BINDING: nativeint; const UNIFORM_BLOCK_DATA_SIZE: nativeint; const UNIFORM_BLOCK_ACTIVE_UNIFORMS: nativeint; const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: nativeint; const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: nativeint; const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: nativeint; const INVALID_INDEX: nativeint; const MAX_VERTEX_OUTPUT_COMPONENTS: nativeint; const MAX_FRAGMENT_INPUT_COMPONENTS: nativeint; const MAX_SERVER_WAIT_TIMEOUT: nativeint; const OBJECT_TYPE: nativeint; const SYNC_CONDITION: nativeint; const SYNC_STATUS: nativeint; const SYNC_FLAGS: nativeint; const SYNC_FENCE: nativeint; const SYNC_GPU_COMMANDS_COMPLETE: nativeint; const UNSIGNALED: nativeint; const SIGNALED: nativeint; const ALREADY_SIGNALED: nativeint; const TIMEOUT_EXPIRED: nativeint; const CONDITION_SATISFIED: nativeint; const WAIT_FAILED: nativeint; const SYNC_FLUSH_COMMANDS_BIT: nativeint; const VERTEX_ATTRIB_ARRAY_DIVISOR: nativeint; const ANY_SAMPLES_PASSED: nativeint; const ANY_SAMPLES_PASSED_CONSERVATIVE: nativeint; const SAMPLER_BINDING: nativeint; const RGB10_A2UI: nativeint; const INT_2_10_10_10_REV: nativeint; const TRANSFORM_FEEDBACK: nativeint; const TRANSFORM_FEEDBACK_PAUSED: nativeint; const TRANSFORM_FEEDBACK_ACTIVE: nativeint; const TRANSFORM_FEEDBACK_BINDING: nativeint; const TEXTURE_IMMUTABLE_FORMAT: nativeint; const MAX_ELEMENT_INDEX: nativeint; const TEXTURE_IMMUTABLE_LEVELS: nativeint; const MAX_CLIENT_WAIT_TIMEOUT_WEBGL: nativeint; procedure bufferData (target: GLenum; size: GLsizeiptr; usage: GLenum); procedure bufferData (target: GLenum; srcData: BufferSource; usage: GLenum); procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: BufferSource); procedure bufferData (target: GLenum; srcData: ArrayBufferView; usage: GLenum; srcOffset: GLuint; length: GLuint); procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: ArrayBufferView; length: GLuint); procedure copyBufferSubData (readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; size: GLsizeiptr); procedure getBufferSubData (target: GLenum; srcByteOffset: GLintptr; dstBuffer: ArrayBufferView; dstOffset: GLuint; length: GLuint); procedure blitFramebuffer (srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); procedure framebufferTextureLayer (target: GLenum; attachment: GLenum; texture: TJSWebGLTexture; level: GLint); procedure invalidateFramebuffer (target: GLenum; attachments: GLenumDynArray); procedure invalidateSubFramebuffer (target: GLenum; attachments: GLenumDynArray; y: GLint; width: GLsizei; height: GLsizei); procedure readBuffer (src: GLenum); function getInternalformatParameter (target: GLenum; internalformat: GLenum; pname: GLenum): JSValue; procedure renderbufferStorageMultisample (target: GLenum; samples: GLsizei; internalformat: GLenum; height: GLsizei); procedure texStorage2D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei); procedure texStorage3D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei; depth: GLsizei); procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; height: GLsizei; border: GLint; format: GLenum; pixels: ArrayBufferView); procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; type: GLenum; source: TexImageSource); procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; type: GLenum; pixels: ArrayBufferView); procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; type: GLenum; source: TexImageSource); procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; pboOffset: GLintptr); procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum); procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; srcData: ArrayBufferView); procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; pboOffset: GLintptr); procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum); procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; srcData: ArrayBufferView); procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; srcData: ArrayBufferView); procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum; pboOffset: GLintptr); procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum); procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum; srcData: ArrayBufferView); procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum); procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum); procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum; srcOffset: GLuint); procedure copyTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; y: GLint; width: GLsizei; height: GLsizei); procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr); procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint); procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr); procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint); procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; imageSize: GLsizei; offset: GLintptr); procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; srcOffset: GLuint; srcLengthOverride: GLuint); procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; imageSize: GLsizei; offset: GLintptr); procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint); function getFragDataLocation (program: WebGLProgram; name: DOMString): GLint; procedure uniform1ui (location: TJSWebGLUniformLocation; v0: GLuint); procedure uniform2ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint); procedure uniform3ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint); procedure uniform4ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); procedure uniform1fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform2fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform3fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform4fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform1iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform2iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform3iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform4iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform1uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform2uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform3uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint); procedure uniform4uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix3x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix4x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix2x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix4x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix2x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix3x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure uniformMatrix4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint); procedure vertexAttribI4i (index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); procedure vertexAttribI4iv (index: GLuint; values: Int32List); procedure vertexAttribI4ui (index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); procedure vertexAttribI4uiv (index: GLuint; values: Uint32List); procedure vertexAttribIPointer (index: GLuint; size: GLint; type: GLenum; stride: GLsizei; offset: GLintptr); procedure vertexAttribDivisor (index: GLuint; divisor: GLuint); procedure drawArraysInstanced (mode: GLenum; first: GLint; count: GLsizei; instanceCount: GLsizei); procedure drawElementsInstanced (mode: GLenum; count: GLsizei; type: GLenum; offset: GLintptr; instanceCount: GLsizei); procedure drawRangeElements (mode: GLenum; start: GLuint; end: GLuint; count: GLsizei; type: GLenum; offset: GLintptr); procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum); procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum); procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; dstOffset: GLuint); procedure drawBuffers (buffers: GLenumDynArray); procedure clearBufferfv (buffer: GLenum; drawbuffer: GLint; values: Float32List; srcOffset: GLuint); procedure clearBufferiv (buffer: GLenum; drawbuffer: GLint; values: Int32List; srcOffset: GLuint); procedure clearBufferuiv (buffer: GLenum; drawbuffer: GLint; values: Uint32List; srcOffset: GLuint); procedure clearBufferfi (buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); function createQuery: TJSWebGLQuery; procedure deleteQuery (query: TJSWebGLQuery); function isQuery (query: TJSWebGLQuery): GLboolean; procedure beginQuery (target: GLenum; query: WebGLQuery); procedure endQuery (target: GLenum); function getQuery (target: GLenum; pname: GLenum): TJSWebGLQuery; function getQueryParameter (query: WebGLQuery; pname: GLenum): JSValue; function createSampler: TJSWebGLSampler; procedure deleteSampler (sampler: TJSWebGLSampler); function isSampler (sampler: TJSWebGLSampler): GLboolean; procedure bindSampler (unit: GLuint; sampler: TJSWebGLSampler); procedure samplerParameteri (sampler: WebGLSampler; pname: GLenum; param: GLint); procedure samplerParameterf (sampler: WebGLSampler; pname: GLenum; param: GLfloat); function getSamplerParameter (sampler: WebGLSampler; pname: GLenum): JSValue; function fenceSync (condition: GLenum; flags: GLbitfield): TJSWebGLSync; function isSync (sync: TJSWebGLSync): GLboolean; procedure deleteSync (sync: TJSWebGLSync); function clientWaitSync (sync: WebGLSync; flags: GLbitfield; timeout: GLuint64): GLenum; procedure waitSync (sync: WebGLSync; flags: GLbitfield; timeout: GLint64); function getSyncParameter (sync: WebGLSync; pname: GLenum): JSValue; function createTransformFeedback: TJSWebGLTransformFeedback; procedure deleteTransformFeedback (tf: TJSWebGLTransformFeedback); function isTransformFeedback (tf: TJSWebGLTransformFeedback): GLboolean; procedure bindTransformFeedback (target: GLenum; tf: TJSWebGLTransformFeedback); procedure beginTransformFeedback (primitiveMode: GLenum); procedure endTransformFeedback; procedure transformFeedbackVaryings (program: WebGLProgram; varyings: DOMStringDynArray; bufferMode: GLenum); function getTransformFeedbackVarying (program: WebGLProgram; index: GLuint): TJSWebGLActiveInfo; procedure pauseTransformFeedback; procedure resumeTransformFeedback; procedure bindBufferBase (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer); procedure bindBufferRange (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer; offset: GLintptr; size: GLsizeiptr); function getIndexedParameter (target: GLenum; index: GLuint): JSValue; function getUniformIndices (program: WebGLProgram; uniformNames: DOMStringDynArray): GLuintDynArray; function getActiveUniforms (program: WebGLProgram; uniformIndices: GLuintDynArray; pname: GLenum): JSValue; function getUniformBlockIndex (program: WebGLProgram; uniformBlockName: DOMString): GLuint; function getActiveUniformBlockParameter (program: WebGLProgram; uniformBlockIndex: GLuint; pname: GLenum): JSValue; function getActiveUniformBlockName (program: WebGLProgram; uniformBlockIndex: GLuint): TJSDOMString; procedure uniformBlockBinding (program: WebGLProgram; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); function createVertexArray: TJSWebGLVertexArrayObject; procedure deleteVertexArray (vertexArray: TJSWebGLVertexArrayObject); function isVertexArray (vertexArray: TJSWebGLVertexArrayObject): GLboolean; procedure bindVertexArray (array: TJSWebGLVertexArrayObject); end; class TJSWebGL2RenderingContext = external name 'WebGL2RenderingContext' (TJSWebGL2RenderingContextBase); implementation end; Regards, Ryan Joseph _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal