Uh no, that isn't what I was saying and I don't think that's what Fred
would recommend either.
You didn't say the source file was a PDF, or if you did, I missed it.

If you already have the source graphic in a PDF, that's your best
final format right there because it's a PostScript file. Vector based,
scalable, etc. Only way you can degrade it is by converting it to
another graphic format.... which is what you've been doing.

You can optimize the PDF further with Acrobat, and you can crop it
with Photoshop or another program, both actions that will reduce the
file size. But other than that, you're good to go.

And you should still be importing it by reference....

Cheers,
Art

Art Campbell
                          [EMAIL PROTECTED]
  "... In my opinion, there's nothing in this world beats a '52
Vincent and a redheaded grl." -- Richard Thompson
                                                      No disclaimers apply.
                                                               DoD 358



On Fri, Oct 10, 2008 at 9:37 AM, Deirdre Reagan
<[EMAIL PROTECTED]> wrote:
> Thanks all.
>
> I really appreciate your feedback -- you are confirming what I
> suspected but don't have enough knowledge to back up!
>
> Here's my situation:
>
> I get the drawing package as a PDF file.
>
> I don't have AutoCad or Katia or any of the other drawing progams, so
> I can't access the original vector drawing.
>
> I've been turning the PDF into a bitmap file and copying and pasting
> it into my file.
>
> I copy and paste because the lead technical writer is adamantly
> against importing by reference.
>
> He also told me that I have to stop using bitmap because bitmap
> graphics won't work if we have to turn these documents into HTML
> (STML? XML? Some sort of web-based product) documents.
>
> So, based on what you all are telling me, bitmap is the best way to go 
> (yeah!).
>
> And bitmapped graphics are just fine for web-based documents?
>
> Thanks so much guys!
>
> From the fun factory,
>
> Deirdre
>
>
>
>
>
> On 10/9/08, Art Campbell <[EMAIL PROTECTED]> wrote:
>> Fred's on top of the graphic issues. Bottom line is JPG is the way
>> wrong format and is adding some bloat.
>>
>> However, its not clear from the OP message whether you're copying the
>> graphic file in, or importing by reference.
>> Importing  by refrence is the preferred way to do it. Copying is not
>> the way to go.
>>
>> If you are copying them in, that would be a good reason for the slowdown.
>>
>> Art.
>>
>>
>> Art Campbell
>>                          [EMAIL PROTECTED]
>>  "... In my opinion, there's nothing in this world beats a '52
>> Vincent and a redheaded grl." -- Richard Thompson
>>                                                      No disclaimers apply.
>>                                                               DoD 358
>>
>>
>>
>> On Thu, Oct 9, 2008 at 6:06 PM, Fred Ridder <[EMAIL PROTECTED]> wrote:
>> >
>> > Deirdre Reagan wrote:
>> >> Anyhow, when I add jpgs to my Framemaker file (FM 8.0, Windows XP),
>> >> Framemaker slows way down when I scroll over the page with the jpg.
>> >>
>> >> The jpgs are 300 dpi, which they need to be for good print resolution
>> >> (they are black and white drawings).
>> >>
>> >> I import the file to an anchored frame, then resize the graphic to 80
>> >> percent because it is usually too large for the anchored frame.
>> >>
>> >> I really don't know anything about graphics, so anything advice would
>> >> be most appreciated.
>> >
>> > To cover only a couple of the most basic issues:
>> >
>> > First and foremost, JPEG is *not* an appropriate file format for line art
>> > or anything containing text. JPEG was specifically designed for
>> > *photographic* images, which tend to conceal many of the format's
>> > shortcomings due to the continuous-tone nature of photographs.
>> > JPEG's area-based image compression algorithm inherently produces
>> > artifacts near abroupt color transitions, which is clearly seen as a
>> > kind of gray smudginess alongside lines in drawings or as a kind of
>> > cloud surrounding text. For line art you should be using a lossless file
>> > format like EPS, WMF (or EMF), or PNG (or GIF or TIFF or even BMP).
>> > The one file format you should *not* use is JPEG.
>> >
>> > Second, if you need to scale your graphics, you should use a vector
>> > file format (EPS, WMF, EMF) rather than a raster file format (any of
>> > the others mentioned). Vector images contain mathematical descriptions
>> > of the geometric and text objects in the drawing, which means that
>> > they can be rescaled over a wide range of sizes with no loss in quality.
>> > Raster graphics contain a pixel-by-pixel rendering of the image, and
>> > to rescale them you either have to change the pixel pitch or you have
>> > to resample them to throw away pixels or make up new pixels that
>> > don't exist.
>> >
>> > Third, if you do have raster images (screen shots, for example), the
>> > best way to change their reproduced size in FrameMaker is not
>> > to use the scaling command, but rather to change the dpi setting.
>> > Doubling the dpi will reduce the dimensions to 50%; halving the
>> > dpi will double the reproduced size of the image. If this approach
>> > is not acceptable for some reason, the other alternative is to use
>> > a tool like PaintShop Pro or Photoshop to resample the image, but
>> > this *always* causes a loss in quality.
>> >
>> > I'll leave any other issues to others to address.
>> >
>> > -Fred Ridder
>> >
>> >
>> > _______________________________________________
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