> (3) As much as you and I and almost anyone else would love
> to see FrameMaker fully Unicode and OpenType savvy, it
> unfortunately isn't (and before any of you flame me publicly
> or privately with hate mail, I have no control over that!).

I think it would be a good policy if, *whenever* you catch yourself
starting to send *hate mail* about whether FrameMaker is Unicode and
OpenType savvy you take a walk around the block, because clearly you're
working just a little too hard!



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