Hum.

I'm having the same problem over and over with the PDF file.

Once it's imported into the file, I can't access it. I ctrl-click the
frame, but the handles don't appear.

Any thoughts?

Thanks,

Deirdre

On 10/10/08, Art Campbell <art.campbell at gmail.com> wrote:
> Most people's primary reason is that a reference keeps the FM file
> from bloating (copying in physically adds all the graphic info to the
> file). This means the file is quicker to load, scroll, and modify, is
> less likely to become corrupt just because there are fewer bytes
> involved, and is just more easily portable.
>
> It also makes the graphic easier to edit and change.
>
> Other benefits include allowing people to work on the graphic and have
> their changes included automatically, supporting translation better
> (because different language files can be swapped in on a
> directory-level basis),
>
> Art
>
> Art Campbell
>                          art.campbell at gmail.com
>  "... In my opinion, there's nothing in this world beats a '52
> Vincent and a redheaded grl." -- Richard Thompson
>                                                      No disclaimers apply.
>                                                               DoD 358
>
>
>
> On Fri, Oct 10, 2008 at 11:05 AM, Deirdre Reagan
> <deirdre.reagan at gmail.com> wrote:
> > LOL -- yes, sorry -- I was between emails.  The best source is a PDF
> > -- I'm so excited to find out that I can open the PDF in Photoshop,
> > tweak it, and save it as a PDF.
> >
> > That's going to save me a lot of time.
> >
> > Import by reference:  sadly, I'm not allowed to do that.
> >
> > But just out of curiosity, why is import by reference better than import?
> >
> > Thanks again for all the advice.
> >
> > Deirdre
> >
> > On 10/10/08, Art Campbell <art.campbell at gmail.com> wrote:
> >> Uh no, that isn't what I was saying and I don't think that's what Fred
> >> would recommend either.
> >> You didn't say the source file was a PDF, or if you did, I missed it.
> >>
> >> If you already have the source graphic in a PDF, that's your best
> >> final format right there because it's a PostScript file. Vector based,
> >> scalable, etc. Only way you can degrade it is by converting it to
> >> another graphic format.... which is what you've been doing.
> >>
> >> You can optimize the PDF further with Acrobat, and you can crop it
> >> with Photoshop or another program, both actions that will reduce the
> >> file size. But other than that, you're good to go.
> >>
> >> And you should still be importing it by reference....
> >>
> >> Cheers,
> >> Art
> >>
> >> Art Campbell
> >>                          art.campbell at gmail.com
> >>  "... In my opinion, there's nothing in this world beats a '52
> >> Vincent and a redheaded grl." -- Richard Thompson
> >>                                                      No disclaimers apply.
> >>                                                               DoD 358
> >>
> >>
> >>
> >> On Fri, Oct 10, 2008 at 9:37 AM, Deirdre Reagan
> >> <deirdre.reagan at gmail.com> wrote:
> >> > Thanks all.
> >> >
> >> > I really appreciate your feedback -- you are confirming what I
> >> > suspected but don't have enough knowledge to back up!
> >> >
> >> > Here's my situation:
> >> >
> >> > I get the drawing package as a PDF file.
> >> >
> >> > I don't have AutoCad or Katia or any of the other drawing progams, so
> >> > I can't access the original vector drawing.
> >> >
> >> > I've been turning the PDF into a bitmap file and copying and pasting
> >> > it into my file.
> >> >
> >> > I copy and paste because the lead technical writer is adamantly
> >> > against importing by reference.
> >> >
> >> > He also told me that I have to stop using bitmap because bitmap
> >> > graphics won't work if we have to turn these documents into HTML
> >> > (STML? XML? Some sort of web-based product) documents.
> >> >
> >> > So, based on what you all are telling me, bitmap is the best way to go 
> >> > (yeah!).
> >> >
> >> > And bitmapped graphics are just fine for web-based documents?
> >> >
> >> > Thanks so much guys!
> >> >
> >> > From the fun factory,
> >> >
> >> > Deirdre
> >> >
> >> >
> >> >
> >> >
> >> >
> >> > On 10/9/08, Art Campbell <art.campbell at gmail.com> wrote:
> >> >> Fred's on top of the graphic issues. Bottom line is JPG is the way
> >> >> wrong format and is adding some bloat.
> >> >>
> >> >> However, its not clear from the OP message whether you're copying the
> >> >> graphic file in, or importing by reference.
> >> >> Importing  by refrence is the preferred way to do it. Copying is not
> >> >> the way to go.
> >> >>
> >> >> If you are copying them in, that would be a good reason for the 
> >> >> slowdown.
> >> >>
> >> >> Art.
> >> >>
> >> >>
> >> >> Art Campbell
> >> >>                          art.campbell at gmail.com
> >> >>  "... In my opinion, there's nothing in this world beats a '52
> >> >> Vincent and a redheaded grl." -- Richard Thompson
> >> >>                                                      No disclaimers 
> >> >> apply.
> >> >>                                                               DoD 358
> >> >>
> >> >>
> >> >>
> >> >> On Thu, Oct 9, 2008 at 6:06 PM, Fred Ridder <docudoc at hotmail.com> 
> >> >> wrote:
> >> >> >
> >> >> > Deirdre Reagan wrote:
> >> >> >> Anyhow, when I add jpgs to my Framemaker file (FM 8.0, Windows XP),
> >> >> >> Framemaker slows way down when I scroll over the page with the jpg.
> >> >> >>
> >> >> >> The jpgs are 300 dpi, which they need to be for good print resolution
> >> >> >> (they are black and white drawings).
> >> >> >>
> >> >> >> I import the file to an anchored frame, then resize the graphic to 80
> >> >> >> percent because it is usually too large for the anchored frame.
> >> >> >>
> >> >> >> I really don't know anything about graphics, so anything advice would
> >> >> >> be most appreciated.
> >> >> >
> >> >> > To cover only a couple of the most basic issues:
> >> >> >
> >> >> > First and foremost, JPEG is *not* an appropriate file format for line 
> >> >> > art
> >> >> > or anything containing text. JPEG was specifically designed for
> >> >> > *photographic* images, which tend to conceal many of the format's
> >> >> > shortcomings due to the continuous-tone nature of photographs.
> >> >> > JPEG's area-based image compression algorithm inherently produces
> >> >> > artifacts near abroupt color transitions, which is clearly seen as a
> >> >> > kind of gray smudginess alongside lines in drawings or as a kind of
> >> >> > cloud surrounding text. For line art you should be using a lossless 
> >> >> > file
> >> >> > format like EPS, WMF (or EMF), or PNG (or GIF or TIFF or even BMP).
> >> >> > The one file format you should *not* use is JPEG.
> >> >> >
> >> >> > Second, if you need to scale your graphics, you should use a vector
> >> >> > file format (EPS, WMF, EMF) rather than a raster file format (any of
> >> >> > the others mentioned). Vector images contain mathematical descriptions
> >> >> > of the geometric and text objects in the drawing, which means that
> >> >> > they can be rescaled over a wide range of sizes with no loss in 
> >> >> > quality.
> >> >> > Raster graphics contain a pixel-by-pixel rendering of the image, and
> >> >> > to rescale them you either have to change the pixel pitch or you have
> >> >> > to resample them to throw away pixels or make up new pixels that
> >> >> > don't exist.
> >> >> >
> >> >> > Third, if you do have raster images (screen shots, for example), the
> >> >> > best way to change their reproduced size in FrameMaker is not
> >> >> > to use the scaling command, but rather to change the dpi setting.
> >> >> > Doubling the dpi will reduce the dimensions to 50%; halving the
> >> >> > dpi will double the reproduced size of the image. If this approach
> >> >> > is not acceptable for some reason, the other alternative is to use
> >> >> > a tool like PaintShop Pro or Photoshop to resample the image, but
> >> >> > this *always* causes a loss in quality.
> >> >> >
> >> >> > I'll leave any other issues to others to address.
> >> >> >
> >> >> > -Fred Ridder
> >> >> >
> >> >> >
> >> >> > _______________________________________________
> >> >> >
> >> >> >
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> >> >
> >>
> >
>

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