Hello, I raised this topic previously and have given it some more thought. The problem is that for certain symbol fonts (Dixieland, Geographic Symbols, Symbol Prop BT among others) the character displays incorrectly when a FM7 file is saved as FM9. Saving as FM7 mif gives the same result. With some experimenting, I have found a fairly easy way to determine which character change will take place. When replacing the hex code in the FM7 mif file to that of the corresponding character, it then opens correctly in FM9. The result is consistent over fonts, so if all characters in the ascii table were mapped, it would be possible to find a universal hex replacement procedure for all these fonts. Someone knowledgeable in hex could possibly see a system in the replacements, and understand why this problem at all takes place. The problem fonts may originate from Corel, but I don?t really remember where I got them from. I have mapped those 25 characters I so far have found in my FM7 files that behave incorrect.
My question is therefore if someone can write a script that saves a FM7 file to mif, does a multiple find and replace for the hex codes in the mif, and then saves to FM7 again. When this new FM7 file is opened in FM9, the characters will display correctly. I can send the character file off-list. Thanks, Ragnar Hanas Uddevalla Hospital, Sweden -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.frameusers.com/pipermail/framers/attachments/20110618/b6fe5fe4/attachment.html>
