I’m sorry but this is offensive to me on so many levels – possibly others as 
well. And it’s indicative of too many players in the software world these days.
>> And? History is history! More or less no one from the old FrameMaker days is 
>> in the FrameMaker team today. Product Managers, engineers, QA, etc. – the 
>> whole team is pretty young and fresh. And with a lot of energy.
History isn’t just history. Remember "those who do not learn history are doomed 
to repeat it" which means you make the same mistakes over and over. Sound 
familiar when taken in context with some of the comments in this thread?
It’s not an accomplishment to say “More or less no one from the old FrameMaker 
days is in the FrameMaker team today”. That’s a sad commentary on the way Adobe 
(among others) does business and how it treats its employees.
And “young and fresh…with a lot of energy” in this context is nothing to brag 
about. It implies that older, experienced personnel just drag down the team..
“Tried and true” can be better for *good* reason. I’ve personally seen “young 
and fresh” team members push for something that’s long since been rejected by 
users as the opposite of what’s actually needed or even worse, completely 
useless. But hey, it’s cute and/or trendy! And isn’t that what counts?
Experienced team members with an ingrained history of the program’s development 
arc can steer the team away from revisiting *proven* bad ideas and the more 
obvious *silly* ones. Of course, that’s only if they have the stamina and 
energy to get out bed every morning and make it to work at all, let alone on 
time.
Alison Craig
Technical Documentation Specialist
BK Ultrasound | acr...@bkultrasound.com

From: Framers 
[mailto:framers-bounces+acraig=bkultrasound....@lists.frameusers.com] On Behalf 
Of Stefan Gentz
Sent: Saturday, March 18, 2017 4:25 AM
To: Peter Gold
Cc: An email list for people using Adobe FrameMaker software.
Subject: Re: [Framers] FM 2017 Feature Request: Restore color and scaling to 
menu icons

Hi Peter,

my history with FrameMaker might be short and small compared to yours (I have 
only about 20 years of FrameMaker history on my shoulders, only something like 
+50,000 hours of working with FM, and only several million pages processed for 
all kind of companies from very small to super big in only up to 60 languages 
in both unstructured and structured FrameMaker). But I know many of the fights 
you fought as well and understand very well where you are coming from.

I remember very well the time when I modified the fmdlg.dll in the late 90ies 
and early two thousands to make several dialogs bigger (especially the xref 
dialog). Or how I hacked the FrameMaker.exe to output unmodified bookmarks code 
into ps and created fmroman to Unicode mapping tables, and hooked them into 
distillers epilog.ps. Or my scripts to do regex-based find & replace in MIF 
source code because the find & replace in FrameMaker was, let’s say: very 
basic. And I remember very well my yearlong fights for Unicode in FrameMaker 
and later on my yearlong fights for Right-To-Left support. I have fought 
countless fights with Adobe for about 20 years, before I finally joined them. 
So, tell me something, Peter …

And? History is history! More or less no one from the old FrameMaker days is in 
the FrameMaker team today. Product Managers, engineers, QA, etc. – the whole 
team is pretty young and fresh. And with a lot of energy. And in the last two 
years only they have tackled hundreds and hundreds of long and outstanding 
community wishes and requirements and many old bugs. Over the last 20 years a 
lot of them had accumulated. And in the last 2 years only, a big bunch of them 
were fixed and delivered. There are still some left and we are already working 
on them. With the soon to come Update 1 for FrameMaker we will fix and deliver 
on the next bunch of some long-time requests and bugs.

Adobe pushed FM development in the last 2 years heavily. The release cycles 
become much shorter and every three months a bigger update with new 
enhancements and bug fixes is rolled out. Our list of community wished is 
getting shorter every day and we have already started on tackling several other 
bigger areas of improvement.

Maybe it’s time, Peter, to adjust your negative picture that you have built 
over the last 20, 30 years.


Regards,
Stefan Gentz
Adobe Worldwide TechComm Evangelist
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From: knowhow...@gmail.com<mailto:knowhow...@gmail.com> 
[mailto:knowhow...@gmail.com] On Behalf Of Peter Gold
Sent: Saturday, March 18, 2017 01:35
To: Stefan Gentz <ge...@adobe.com><mailto:ge...@adobe.com%3e>
Cc: Peter Gold 
<peter@petergold.photography><mailto:peter@petergold.photography%3e>; An email 
list for people using Adobe FrameMaker software. 
<framers@lists.frameusers.com><mailto:framers@lists.frameusers.com%3e>; Lin 
Sims <ljsims...@gmail.com><mailto:ljsims...@gmail.com%3e>
Subject: Re: [Framers] FM 2017 Feature Request: Restore color and scaling to 
menu icons

​Hi, Stefan:

Thanks for your detailed reply.

Again, with all due respect, your short history with FrameMaker puts you at a 
disadvantage, because, over the decades, many of the detailed recent feature 
enhancements, additions, and bug-fixes you noted, have been kicked to the "for 
future action" lists many times over.

We do appreciate the effort it's taken all the team members to achieve these 
improvements. We've never doubted the sincere dedication that the FrameMaker 
developers and teammates bring to the challenges of moving FM forward.

However, the over-arching reality is that the decision-makers who apportion the 
bare-subsistence budget to development are in control, so despite the good 
intentions and dedication of the development team to meet the competitive needs 
and customer/user requirements and requests, they continue to exist in the same 
borderline-survival mode.

One of the earliest and perennially-reappearing feature-enhancement requests 
that I can remember was the ability to resize the text size of menu commands, 
with the corollary request to be able to resize dialog boxes and their 
contents. Over the years some smart folks figured out operating-system tweaks 
and hacks that offered some help here, but the difficulty of bringing the 
feature into the product indicates the flawed architecture.

I can't remember how many years of requests it took until FM finally got a 
multiple-Undo history feature. The mantra excuse from early-on was 
"re-engineering to support that feature takes resources and time we do not 
have. Sorry. Maybe next release. Thanks for your request." I built a kludgy 
substitute with a keystroke-recording utility in the early days, just to have a 
tool for my needs.

In 1994, I joined an independent Sun Computer reseller as their FrameMaker 
trainer. Their customer names included nearly all the major high-tech companies 
in Silicon Valley. (Oh, where have they gone? We turn our lonely eyes...) They 
had just introduced an add-on that gave FM tables the ability to perform like 
spreadsheets. It became successful, so they tried to interest Frame Technology 
in licensing it. However, just then, Adobe bought FM, and they turned it down, 
because "we have plans to build that into a future release." That never 
happened. Maybe it was the scarcity of resources? Hm... Some years later, I 
learned from the CEO of my company, that he'd thought of it one day, and gave 
it to a couple of programmers who built it in a few days. It worked, solved a 
user need, sold well, had value, and then became a part of history, because 
they were expecting Adobe to make it and pre-empt their opportunity.

What's really surprising and ennobling about FM, is how much the original 
designers and developers got right about it - from the earliest releases, FM 
reliably did so much of what enterprise-scale technical authors needed. What's 
disappointing has been how hard it's been to improve the process and underlying 
engineering to efficiently evolve it.

​Thanks for inviting participation in the conversation. However, realize that 
every time a user encounters a persistent sore spot in their workflow, all the 
warm fuzzies and reassurances lose their value.​

​Again, just my opinions.
​


On Fri, Mar 17, 2017 at 1:09 PM, Stefan Gentz 
<ge...@adobe.com<mailto:ge...@adobe.com><mailto:ge...@adobe.com>><mailto:ge...@adobe.com%3e%3e>
 wrote:
Hi Peter,

thanks for your honest feedback! Please allow me to answer a little bit more 
comprehensive (sorry, if it became a little bit long …)

> There's always been the sense in replies to user requests, that users
> who ask for product improvements and enhancements are whiners
> who aren't satisfied with an already-great product.

I cannot comment on the past as I joined Adobe just a little bit more than a 
year ago (and personally never made this experience), but I can say for sure 
that not a single one of my colleagues in the Adobe TechComm team as it is 
today has in any way an attitude like this. In the contrary. We are all very 
passionate about the product, actively listen to the users and take every 
feedback and suggestion very seriously. I know this sounds very much like 
marketing blah-blah, but that’s exactly how it is. Since I started at Adobe I 
had virtually hundreds of one on one conversations on conferences around the 
world actively collecting feedback, channeling it and bringing it into the 
system. A huge amount of this went into the 2017 release.

> The countless technical authors and communicators who have
> used FrameMaker to create this priceless collection of information
> deserve respect when they suggest and request improvements in
> the product they rely upon daily and know intimately.

Absolutely! I could not agree more on this. And you can be sure that everyone 
in the Adobe TechComm team has exactly this attitude and appreciation of the 
community. Again, I cannot comment on the past, but both the product management 
and myself listen very carefully to all the suggestions and requests for 
improvements.

We do listen to the community and in both the 2015 and 2017 release we have 
implemented a lot of requests from the community. Some things are very small 
and might not even get noticed. But in both releases there are several thousand 
(!) smaller and bigger changes and improvements based on exactly such feedback.

E.g. some users wanted FrameMaker to remember the “Find/Change” history. Done 
in 2017. Others told us, that the organization of entries in the find/change 
drop downs is chaotic and not logical to access. Fixed in the 2017 release. 
Others wanted to get the behavior in the “Files save as” dialog changed to stay 
in the same file format of the currently open file and change the file 
extension automatically when you change the fle format in the drop down. Done 
in the 2017 release. Others wanted get a faster and more easy way to insert 
graphics. Done in the 2017 release. Others wanted to get several dialogs 
resizable. Done in the 2017 release. Others wanted to get the spelling checkers 
better and behave differently (not so “over-aggressive”). We updated them to 
the latest engines available on the market in the 2017 release and changed the 
behavior to match the writing process better. Others wanted to get a better 
overview in the conditional tags pod by seeing the colors of the conditions. 
Done in the 2017 release. Others wanted to get text tabs back in the designer 
pods and get rid of the icons. Done in the 2017 release. Others asked us to 
finally get rid of the old, wired console window and make it a pod. Guess what? 
Done in the 2017 release. Others strongly requested to make dynamic content 
feature available for DITA based in attributes. Done in the 2017 release. 
Several DITA authors asked us to show the current element position in bread 
crump like path. Done in the 2017 release. Others complained about several 
issues when authoring DITA (like the behavior when you click return in a list 
item). Done in the 2017 release. Others wanted to make us the HTML5 output 
Section 508 compliant. Done in the 2017 release. Or improve the way CSS are 
generated and managed. Done in the 2017 release. Others demanded support for 
high-dpi screens. Done in the 2017 release. Others wanted to have the setting 
for borders and text symbols a “global” setting and finally no longer a “by 
document” setting. Done in the 2017 release. And so on. In total there are over 
1,300 smaller and bigger changes in FrameMaker 2017 and most of them are based 
on feedback from the users.

> One of the fundamental issues that have crippled FM development,
> going back to the 1990s is it's original engineering architecture.
> Over the years, it's been patched in many truly genius ways, to be
> able to provide more and newer features. However, the more
> complicated the patchwork has become, the more difficult it has
> become to evolve.

In the 2015 and 2017 releases a huge amount of work went into the core of the 
product. In Fm 2017 the font engine was completely reengineered (to make 
FrameMaker compatible with RTL languages (like Arabic, Farsi and Hebrew) and 
complex script languages (ike Thai). Today you can author virtually all 
languages in the world with FrameMaker. In the 2017 release a huge part of 
FrameMaker was reengineered to make FrameMaker’s user interface technology fit 
for the future. Beside this a lot of ground work in the code was done to set 
the foundation for future developments.
Most of this is not visible to the end-user, but it was necessary ground work 
in the background that had to be done. In many aspects FrameMaker 2017 is a 
much more modern product today “under the hood” and in many aspects the 
foundation is set for the future. It might not be “visible”, but we had to do 
this and you can be sure, that we will continue to make FrameMaker the best 
tool for technical writers.

> Perhaps it's time, within Adobe, to give FM the world-class
> recognition its earned over the decades, give it the development
> budget it deserves, and retire the obsolete engineering model,
> as well as the obsolete lame excuse.

Oh yes! Believe me, everyone in the Adobe TechComm team would love to get a 
bigger budget. And we’re fighting for it everyday competing with other business 
units ☺

But to be realistic … just look at every normal company. I guess more or less 
all of you have made this experience: How big is the budget of the marketing 
department? And how small is the budget of the tech comm department? Right. And 
guess what? Adobe has excellent tools for creatives and marketing … and 
excellent tools for TechComm. I guess you get the idea ☺


Regards,
Stefan Gentz
Adobe Worldwide TechComm Evangelist

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