Greetings Frameworkers,

Passing along the call for our forthcoming issue, INCITE #7: Sports.
Details below.

BTW: If anyone is interested in writing about the Cosmic Baseball
Association <http://www.cosmicbaseball.com> for the issue, please let me
know!

Best regards,
Brett

////////////////////////////////////////////


*Call for SubmissionsINCITE #7: SPORTS*

*The intersection of sports, performance, spectacle, popular culture and
experimental media will be the focus of INCITE's seventh issue.*

Editors: Brett Kashmere & Astria Suparak
Submission Deadline: August 1, 2016

For millennia, sports have been intrinsic to daily life, physical
well-being, civic identity, and social harmony. That presence has expanded
in the last century to occupy entire sections of newspapers and news hours,
in turn begetting 24-hour television channels, talk radio stations, and
endless punditry. Lately, sports have assumed a larger, more
multidimensional place in our culture, advancing, for instance, further
into the fields of contemporary art and film. The traditional schism, and
often times, antagonism (jocks vs nerds, square vs cool) between sports and
art have been blurred. Sports are now seamlessly integrated with pop
culture, celebrity culture, music, and fashion trends. Meanwhile, ancillary
aspects of sports have nearly eclipsed the sports themselves. In the
information age, fans are the new experts, gambling with likenesses, and
athletes are sets of statistical profiles and avatars. Sports economies are
shifting towards the virtual; the daily fantasy site FanDuel paid out more
than $500 million in cash prizes last year, new streaming platforms have
emerged for live viewing of video game play, and eSports leagues are
increasingly lucrative.

In the era of flashy data visualization, instant analysis, Twitter
journalism, Insiders, the rumor mill, the superfan, and the hot take,
experimental media can offer a critical tool for addressing deeper
meanings, concerns, connections, and contradictions. And for representing
the poetics and aesthetics of athletics. Among the many dimensions of
sports, we seek essays and artwork that address, in the context of residual
and contemporary media practices:

   - *Sports as Identity*: Racial and gender politics, masculinity,
   nationality, class, ability, prowess, discrimination, respectability
   politics, the super-/sub-human
   - *Sports as Entertainment*: Spectacle, consumption, commodities,
   trading, mascots, merchandise, spectatorship, pageantry, unscripted drama
   - *Sports as Form*: Geometries, fields, time-structures, rules and
   regulations, color and design, movement, speed, framing, unity
   - *Sports as Fantasy*: Simulation, gaming, vicarity, utopic communities,
   fandom, objectification, gods and goddesses
   - *Sports as Creative Expression*: Improvisation, touchdown
   celebrations, dunk contests, weirdness, style, artistry, visualization,
   storytelling
   - *Sports as Pleasure*: Corporeality, adrenaline, sensuality,
   eroticization, fetishization, beauty, elegance, leisure, winning, rituals
   - *Sports as Metaphor*: War, politics, religion, power, education, myth,
   narrative
   - *Sports as Progress*: Activism, racial integration, Title IX,
   boycotts, resistance, political correctness and incorrectness (i.e. Native
   American and Confederate mascots, penalizing of racist and homophobic
   slurs), off-field discipline
   - *Sports as Labor*: Exploitation, ownership, in/subordination, free
   agency, unions, power and abuse, performance, discipline, coordination,
   practice
   - *Sports as Information*: Analytics, big data, statistics, metrics,
   combines, scouting reports, gambling, odds-making
   - *Sports as Failure*: Losing, losers, participation trophies, second
   place, failed leagues (ABA, ABL, USFL, NFL Europe, XFL, WAFL, WHA, NASL),
   body failure/injury
   - *Sports as Technology*: Doping and pharmaceuticals, virtual reality,
   CourtVU, equipment, surgery, prosthetics, hyperbaric chambers
   - *Sports as Event*: Olympics, Paralympics, Battle of the Sexes, Summit
   Series, Super Bowl, World Cup, X-Games, All-Star Games, Skills Competitions

We are also interested in analyses of recent sports-themed experimental
films, videos and new media projects; reassessments of historical works
that feature sports; against the grain readings of sports histories,
athletes, and media; infographics and photo essays; and writing that
reframes existing narratives about sports, illuminates new perspectives, or
shifts the way that sports are typically considered and discussed.

Texts, artwork, GIFs, proposals, and queries can be emailed to
[email protected] with the subject line, “Submission for #7”. For
further details about our editorial policy and submission guidelines,
please consult the Information section of our website:
incite-online.net/informationweb.html


-- 
Brett Kashmere
INCITE Journal of Experimental Media
[email protected]
www.incite-online.net
facebook.com/incite.journal
Current Issue: INCITE #∞, Forever <http://incite-online.net/issuesix.html>
New Online: Interview with Kelly Gallagher
<http://www.incite-online.net/gallagher.html>, by Kelsey Velez
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