Oliver Fromme wrote:
[EMAIL PROTECTED] wrote:
but server-client apps, such as games, where 32bit integer timers
must be restarted every 3 weeks

I don't understand qwhat you're saying there.  Why do they
have to be restarted every three weeks?  I don't see a
reason for that.  If an application (game or other, doesn't
matter) requires time stamps with certain properties, then
they should use appropriate types for it.  If it doesn't,
then it's a bug in that application.

The operating system should only provide ways to retrieve
sufficiently accurate time stamps.  It's the responsibility
of the applications to use and store them appropriately,
according to their equirements.

32bit int, 4294967296 values, 1000 CLOCKS_PER_SEC (millisecond accuracy), that's approximately 3 weeks (ok, 6 weeks if unsigned), rewinding timers without client notification (server restart) causes error. dont wanna go into deeper explanation...

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