https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=212812

--- Comment #46 from Carlos J. Puga Medina <[email protected]> ---
(In reply to Rob Belics from comment #43)

I'm not sure if it would help in your case but I'm using the OpenGL ES 2.0
SwiftShader.

Just disable the GPU hardware acceleration to use SwiftShader instead.

https://blog.chromium.org/2016/06/universal-rendering-with-swiftshader.html

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