Doug Barton <do...@freebsd.org> writes:
> lua   too "flavor of the day," not enough track record of stability,
>       not enough installed base/proven utility

You're wrong.  Lua has been around for ages and is especially widely
used as a game scripting engine.  It is not intended as a standalone
language, but as an embeddable scripting engine.  We could easily create
our own scripting language based on lua with FreeBSD-specific functions,
and there would be no fear of interfering with third-party software,
because it wouldn't be called lua.

DES
-- 
Dag-Erling Smørgrav - d...@des.no
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