On Wed, Nov 13, 2013 at 5:04 AM, David Chisnall <thera...@freebsd.org> wrote:
> A deque is more akin to an array, so in C it would be something like:
> [...]
> This is clearly nonsense - you can't have a structure that contains itself.
> [...]
> An implementation of the vector class might allocate all of the elements on 
> the heap lazily, but it's not required to and could equally have space for a 
> small number inside the object, expanding to something like this:
>
> struct Entry {
>    struct MangledNameOfVectorOfEntry {
>       size_t size;
>       Entry small[4];
>       Entry *ptr;
>    };
> };

If you don't learn C++, then just don't make claims like these.  If I can
not recursively declare std::array<T, N>, which is totally allocated on
stack with layout exactly same as T[N], I would say this implementation
is mad.

> It would make sense to have a std:deque<Entry&> or std:deque<Entry*>, because 
> then you're only storing references or pointers to the outer structure in the 
> inner structure.

It makes no sense, since you switched from value semantics to
reference semantics.

-- 
Zhihao Yuan, ID lichray
The best way to predict the future is to invent it.
___________________________________________________
4BSD -- http://4bsd.biz/
_______________________________________________
freebsd-current@freebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-current
To unsubscribe, send any mail to "freebsd-current-unsubscr...@freebsd.org"

Reply via email to