The port games/0ad which I maintain crashes during compilation on i386
with clang. It says an assertion failed:
Assertion failed: (Subtarget->hasSSE2() && "Requires at least SSE2!"),
function ReplaceNodeResults, file
It's happening both on the cluster and on my system. Maybe it's showing
up only when building in a i386 jail on an amd64 system?
Is anyone able to give me some more insight on this? Maybe I should file
a bug report in bugzilla?
The full log can also be found on the cluster:
Thanks in advance.
Guido Falsi <madpi...@freebsd.org>
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