> > Then you will get collisions which you will have to deal with. I am not
> > familiar with the code but if we can handle collisions nicely then that
> > would be the way to go: 64^6 = 2^36 possibilities which is nice...
>
> 1) Just totally opposite: mixing random with non-random sources you'll get
> into collision much faster then with random source only. 2) Yet, of course,
> the code handles collisions.
Incorrect. See my other mail; ${RANDOM} xor ${PREDICTABLE} is random.
M
--
Mark Murray
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- Re: mktemp() patch Kris Kennaway
- Re: mktemp() patch Kris Kennaway
- Re: mktemp() patch Jeroen C. van Gelderen
- Re: mktemp() patch Kris Kennaway
- Re: mktemp() patch Jeroen C. van Gelderen
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Matthew Dillon
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Andrey A. Chernov
- Re: mktemp() patch Mark Murray
- Re: mktemp() patch Warner Losh
