On 30 May 2017 at 12:49, O. Hartmann <[email protected]> wrote:
>
> I got a kind of confused, since libunwind seemingly compiles on one box with 
> both ino64
> AND WITH_LLD_IS_LD, while it failed after an update of a bunch of systems 
> towards ino64.

So was this just confusion over what was actually built? I believe
libunwind should always fail with LLD.
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