On 17 Apr 2017, at 16:28, Sevan / Venture37 wrote:

On 17 April 2017 at 20:54, Ryan Stone <[email protected]> wrote:
On Sat, Apr 15, 2017 at 10:50 AM, George Neville-Neil <[email protected]>
wrote:


Can you explain this grief?  What is the problem?

Best,
George


dtrace -G requires the ability to modify the object files in-place before linking. This causes havoc if the objects are in .a archives (dtrace can't read those) or if the objects need to be linked into multiple binaries. It also destroys the ability to do an incremental build, as dtrace -G can't be
run on the same object twice.

The whole process is really a hack.  The build actions done by dtrace
should be done by the compiler and linker instead. Getting the linker to support the process would go a long way, as then dtrace -G could be run on
individual objects and most of my complaints go away.

Not to detract from the issue with the -G flag, I just wanted to
highlight that it's used for ELF binaries, until Apple switches away
from Mach-o, this wont be an issue there (dtrace on OS X does not
feature the -G flag).



Well at least I now "get" the issue.  Thanks.

Best,
George
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