Use VGLInit(SW_CG640x480);
Look in the /sys/console.h for modes, plenty of them ( of course
not all will work with every card but htis one seems mostly usable)
Enjoy ;-)
And O, yip , i guess you would have to do the scrolling the hard way.
Half the screen 640x240 pixels ( the bottom half ) could be addressed by
allocating a seperate memeory biffer of that size , draw into it, and the move
the memory ( or copy it if you want to keep it ) to the current videobuffer
by using the pointer libvgl provides.
On 10-Aug-00 [EMAIL PROTECTED] wrote:
> substrings of the string but that looks a bit jerky to the eye. I didn't
> ....
...
>
> Its in a Compaq Prolinea 4/50 and I have no idea what it is but it can do
> 640x480 under X (using VGA16 and the 'generic' chipset).
>
> Thanks,
>
> Andrew
>
>
>
>
>
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Date: 10-Aug-00
Time: 10:29:44
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