On 07/07/2012, Boris Samorodov <b...@passap.ru> wrote:
> Seems that Mk/bsd.port.mk assumes that LOCALBASE for gmake
> is always /usr/local. Please, try the following patch.
>
> --- bsd.port.mk   1 Jul 2012 20:57:48 -0000   1.732
> +++ bsd.port.mk   7 Jul 2012 12:20:17 -0000
> @@ -1647,7 +1647,7 @@
>  EXTRACT_DEPENDS+=    unmakeself:${PORTSDIR}/archivers/unmakeself
>  .endif
>  .if defined(USE_GMAKE)
> -BUILD_DEPENDS+=      gmake:${PORTSDIR}/devel/gmake
> +BUILD_DEPENDS+=      ${LOCALBASE}/bin/gmake:${PORTSDIR}/devel/gmake
>  CONFIGURE_ENV+=  MAKE=${GMAKE}
>  .endif

It helps partially: gmake is correctly recognized as installed,
but building ports with it still does not work since GMAKE is
still "gmake". This is additionally needed:

--- bsd.commands.mk.orig    2012-07-07 16:59:52.000000000 +0300
+++ bsd.commands.mk 2012-07-07 16:59:44.000000000 +0300
@@ -43,7 +43,7 @@
 FIND?=     /usr/bin/find
 FLEX?=     /usr/bin/flex
 FMT?=      /usr/bin/fmt
-GMAKE?=        gmake
+GMAKE?=        ${LOCALBASE}/bin/gmake
 GREP?=     /usr/bin/grep
 GUNZIP_CMD?=   /usr/bin/gunzip -f
 GZCAT?=        /usr/bin/gzcat

The problem comes down to the fact that redports/QATty changes
LOCALBASE, but does not put it into PATH. Are ports are supposed
to work without $LOCALBASE/bin in PATH? Maybe it's just a glitch
in redports setup?
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