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On 10/06/2013 07:21 PM, Bernhard Fröhlich wrote:
> On Sun, Oct 6, 2013 at 2:20 PM, Ulrich Spörlein <u...@freebsd.org> wrote:
>> 2013/10/4 Bryan Drewery <br...@shatow.net>:
>>> On Fri, Oct 04, 2013 at 09:01:58AM +0200, Baptiste Daroussin wrote:
>>>> On Fri, Oct 04, 2013 at 08:57:53AM +0200, Erwin Lansing wrote:
>>>>> On Fri, Oct 04, 2013 at 08:32:59AM +0200, Baptiste Daroussin wrote:
>>>>>>>>>> 
>>>>>>>>>> Please no devel packages.
>>>>>>>>> 
>>>>>>>>> Seconded.
>>>>>>>> 
>>>>>>>> What's wrong with devel packages?
>>>>>>> 
>>>>>>> It complicates things for developers and custom software on FreeBSD. 
>>>>>>> The typical
>>>>>>> situation that I see on most Linux platforms is a lot of confusion by 
>>>>>>> people, why
>>>>>>> their custom software XYZ does not properly build - the most common 
>>>>>>> answer: they
>>>>>>> forgot to install a tremendous amount of dev packages, containing 
>>>>>>> headers, build
>>>>>>> tools and whatnot. On FreeBSD, you can rely on the fact that if you 
>>>>>>> installed e.g.
>>>>>>> libGL, you can start building your own GL applications without the need 
>>>>>>> to install
>>>>>>> several libGL-dev, libX11-dev, ... packages first. This is something, 
>>>>>>> which I
>>>>>>> personally see as a big plus of the FreeBSD ports system and which 
>>>>>>> makes FreeBSD
>>>>>>> attractive as a development platform.
>>>>>>> 
>>>>>> 
>>>>>> On the other ends, that makes the package fat for embedded systems, that 
>>>>>> also makes
>>>>>> some arbitrary runtime conflicts between packages (because they both 
>>>>>> provide the same
>>>>>> symlink on the .so, while we could live with 2 version at runtime), that 
>>>>>> leads to
>>>>>> tons of potential issue while building locally, and that makes having 
>>>>>> sometime insane
>>>>>> issues with dependency tracking. Why having .a, .la, .h etc in 
>>>>>> production servers? It
>>>>>> could greatly reduce PBI size, etc.
>>>>>> 
>>>>>> Personnaly I do have no strong opinion in one or another direction. 
>>>>>> Should we be 
>>>>>> nicer with developers? with end users? with embedded world? That is the 
>>>>>> question to
>>>>>> face to decide if -devel packages is where we want to go or not.
>>>>>> 
>>>>> 
>>>>> If we chose to go down that path, at least we should chose a different 
>>>>> name as we've
>>>>> used the -devel suffix for many years for developmental versions.
>>>>> 
>>>>> I must agree that it is one of the things high on my list of things that 
>>>>> irritate me
>>>>> with several Linux distributions but I can see the point for for embedded 
>>>>> systems as
>>>>> well.  But can't we have both?  Create three packages, a default full 
>>>>> package and split
>>>>> packages of -bin, -lib, and even -doc.  My first though twas to make the 
>>>>> full package
>>>>> a meta-package that would install the split packages in the background, 
>>>>> but that would
>>>>> probably be confusing for users at the end of the day, so rather just 
>>>>> have it be a real
>>>>> package.
>>>>> 
>>>> I do like that idea very much, and it is easily doable with stage :)
>>> 
>>> +1 to splitting packages for embedded usage.
>> 
>> -1 for the split, as it will not fix anybody's problem.
>> 
>> On regular machines, disk space is cheap and having to install more packages 
>> is just annoying
>> to users. Think of the time wasted that people are told to apt-get 
>> libfoo-dev before they can
>> build anything from github, or similar.
>> 
>> If you actually *are* space constricted on your tiny embedded machine, what 
>> the fuck are you
>> doing with the sqlite database and all the metadata about ports/packages 
>> anyway? Just rm
>> /usr/include and /usr/share/doc, /usr/share/man, etc. when building your 
>> disk image. But you
>> are doing that already anyway, so this solves no actual problem for you.
>> 
>> My two cents Uli
> 
> I also don't see why we need to optimize our packages for an embedded 
> environment that is
> usually very customized. Wouldn't it make more sense to provide some proper 
> port / packaging
> options/flags that help to optimize size of the packages without touching 
> header files? People
> could use that flags and poudriere to build their packages together with all 
> their other 
> compiler flags and cpu optimisations.
> 

+1

As far as I can see Daniel Nebdal's approach ("WITH_DEV_FILES" flag, and 
defaulting to "yes")
sounds promising.

Pascal
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