It probably makes sense, yes: http://www.mesa3d.org/llvmpipe.html
LLVM is being used in more and more projects to optimize dynamically generated code, in this case software 3D rendering. 2016-08-31 12:01 GMT+02:00 Matthias Fechner <ide...@fechner.net>: > Dear all, > > > I just saw that I have for some installed packages llvm as run > dependency (e.g. graphics/libEGL) that it has a run dependency to llvm36: > > cd /usr/ports > > make search name=libEGL > > R-deps: damageproto-1.2.1 ... llvm37-3.7.1_3 ... > > > Does this really makes sense or is this a bug in one of the dependencies? > > > Thanks > Matthias > > -- > > "Programming today is a race between software engineers striving to > build bigger and better idiot-proof programs, and the universe trying to > produce bigger and better idiots. So far, the universe is winning." -- > Rich Cook > > > _______________________________________________ > freebsd-ports@freebsd.org mailing list > https://lists.freebsd.org/mailman/listinfo/freebsd-ports > To unsubscribe, send any mail to "freebsd-ports-unsubscr...@freebsd.org" > _______________________________________________ freebsd-ports@freebsd.org mailing list https://lists.freebsd.org/mailman/listinfo/freebsd-ports To unsubscribe, send any mail to "freebsd-ports-unsubscr...@freebsd.org"